Lamborghini Huracan / Audi R8 5.2 V10 Engine Sound [OIV Add On / FiveM | Sound] 2.0
21 438
125
21 438
125
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my DIscord server linked in this description.
Head over to my Patreon to get 1 month early access to 2 sound mods per month! For October, I offer a BMW E92 M3 S65 V8 and a Volkswagen Golf GTI 7 EA888 Inline-4.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Lamborghini Huracan / Audi R8 5.2 V10 Engine Sound v2.0
Commissioned by: personal project / VeinShepherd
Changelog:
2.0 - Completely reworked using engine/exhaust samples from Forza Horizon 3's Lamborghini Huracan, and other sound effects from NFS Heat. Turbocharged version is achieved by upgrading your car's turbo.
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs, Huracan decel crackles from Asetto Corsa
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
Pole Position Production - Raw samples from NFS Heat
TheAdmiester - extracting samples from NFS Heat and Forza Horizon 3
Recommended to use on: https://en.wikipedia.org/wiki/Lamborghini_V10
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "lambov10" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Need for Speed: Heat thanks to a newly developed granular porting method. Compare it to youtube videos of the original source!
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my DIscord server linked in this description.
Head over to my Patreon to get 1 month early access to 2 sound mods per month! For October, I offer a BMW E92 M3 S65 V8 and a Volkswagen Golf GTI 7 EA888 Inline-4.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Lamborghini Huracan / Audi R8 5.2 V10 Engine Sound v2.0
Commissioned by: personal project / VeinShepherd
Changelog:
2.0 - Completely reworked using engine/exhaust samples from Forza Horizon 3's Lamborghini Huracan, and other sound effects from NFS Heat. Turbocharged version is achieved by upgrading your car's turbo.
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs, Huracan decel crackles from Asetto Corsa
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
Pole Position Production - Raw samples from NFS Heat
TheAdmiester - extracting samples from NFS Heat and Forza Horizon 3
Recommended to use on: https://en.wikipedia.org/wiki/Lamborghini_V10
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "lambov10" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Need for Speed: Heat thanks to a newly developed granular porting method. Compare it to youtube videos of the original source!
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Először Feltöltve: 2021. október 1.
Utoljára Feltöltve: 2021. október 1.
Utoljára Letöltött: 33 perce
34 Hozzászólás
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my DIscord server linked in this description.
Head over to my Patreon to get 1 month early access to 2 sound mods per month! For October, I offer a BMW E92 M3 S65 V8 and a Volkswagen Golf GTI 7 EA888 Inline-4.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Lamborghini Huracan / Audi R8 5.2 V10 Engine Sound v2.0
Commissioned by: personal project / VeinShepherd
Changelog:
2.0 - Completely reworked using engine/exhaust samples from Forza Horizon 3's Lamborghini Huracan, and other sound effects from NFS Heat. Turbocharged version is achieved by upgrading your car's turbo.
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs, Huracan decel crackles from Asetto Corsa
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
Pole Position Production - Raw samples from NFS Heat
TheAdmiester - extracting samples from NFS Heat and Forza Horizon 3
Recommended to use on: https://en.wikipedia.org/wiki/Lamborghini_V10
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "lambov10" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Need for Speed: Heat thanks to a newly developed granular porting method. Compare it to youtube videos of the original source!
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my DIscord server linked in this description.
Head over to my Patreon to get 1 month early access to 2 sound mods per month! For October, I offer a BMW E92 M3 S65 V8 and a Volkswagen Golf GTI 7 EA888 Inline-4.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Lamborghini Huracan / Audi R8 5.2 V10 Engine Sound v2.0
Commissioned by: personal project / VeinShepherd
Changelog:
2.0 - Completely reworked using engine/exhaust samples from Forza Horizon 3's Lamborghini Huracan, and other sound effects from NFS Heat. Turbocharged version is achieved by upgrading your car's turbo.
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs, Huracan decel crackles from Asetto Corsa
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
Pole Position Production - Raw samples from NFS Heat
TheAdmiester - extracting samples from NFS Heat and Forza Horizon 3
Recommended to use on: https://en.wikipedia.org/wiki/Lamborghini_V10
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "lambov10" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Need for Speed: Heat thanks to a newly developed granular porting method. Compare it to youtube videos of the original source!
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Először Feltöltve: 2021. október 1.
Utoljára Feltöltve: 2021. október 1.
Utoljára Letöltött: 33 perce
@Tankerplays just because its the same amount of cilinders and the same block doesnt mean an R8 sounds like an huracan does. Both have different exhaust systems, the accoustic on both is different by MILES, i dont know where you pulling your data from but this sound is as accurate as it can get for GTAV.
The idle is ok, finally not another one of those sound mods which have BLASTED the fck out idle which is unrealistic as fuck
Sounds great. Best one so far.
sounds exactly like fh4 v10 <3
@Tankerplays The only thing I agree with here is the idle, perhaps it can be a bit louder. But everything else? Complete BS. Almost as if your game is different from mine in the preview..
@Seath1337 when i have a replacement for everything in the old pack, perhaps. For now you should manually update what's in the pack whenever something with the same name as one of the mods in the pack (i.e. this mod) is released like this.
@theelitemaster241 because that was the source of the engine and exhaust used here, assuming its the same files as in FH3.
@DinopopsxD in my discord there is a basic tutorial for creating an addon sound. However, porting sounds from other games/using non-GTA sound files is something that requires a private tool for now.
@nxah @hhhhh3 First paragraph of this mod's description..
@Aquaphobic ah, gotcha....thanks!
@Aquaphobic make it LOUDER !!! Else everything is great so far. Great job
@Aquaphobic agree i compared them side to side now and yes i was wrong apart from the idle but you pointed that already out urself
@AADI22 mate, volume is subjective. For every guy that tells me "LOUDER!!!" someone else will say "too loud" - to which I say, you can adjust it for yourself with CodeWalker dev36 and this database https://github.com/Monkeypolice188/Dat151-Research/blob/main/VehicleEngineGranular
I am NOT going to change the overall volume of a sound mod once released, it is at a preset kind of volume that some people already find as "too loud".
In game, it makes a ticking sound for me, anyone know why?
@Aquaphobic Hi, I have a question, why do I have to add the separate sound so that dlc instead of being added in addonsounds, I'm a little confused. And btw you doing a great job! Keep up!
@alin23 you can manually add it into addonsounds, it uses the same kind of files so you can just replace.
@Cartasticly define ticking sound. thats probably the game's intercooler sound which is not removable or something i can change.
@Aquaphobic Oh ,okay , thank you so much bro
I have a question regarding custom sounds: can GTA V handle F1-like/high RPM engine sounds? I want my 850 TT5/R to sound like it really has a five cylinder that revs up to 18,000 RPM :^)
A bit like the Ingot R255's sound but then on steroids, one could say.
fire!!!!
bro for some reason the backfire doesn't have a sound for me, do you have any solution for this?