Válassz egyet a következő kategóriák közül, hogy megkezdhesd a böngészést a legújabb PC-s GTA 5 mod-ok között:
@thalilmythos The savefile is created/updated when the player closes the Little Jacob menu and he leaves. A GTA autosave is also triggered. Just like when you buy in ammunation.
But now that you say this, i should also update the savefile when the Player manually saves the game, I didn't think of that.
@Joe Gillian Thank you :)
@NaijaMango Ok, i think i got it. I was reading the error log you posted earlier, and the error is a LemonUI error, not from my code. The problem comes from a missing method in the NativeListItem class.
Now, i was reading hte LemonUI releases changelog and that error was fixed in the latest version (1.5.1), so, you're probably running an old version of LemonUI. Try installing the latest version of LemonUI (which is linked in the requirements) and see if that solves the error
@NaijaMango Yeah, please do. That's a very strange error...
@loginos Sure, I'll add that option
@NaijaMango I just opened the game a bought every weapon in the menu. I had no crashes.
I don't think the problem is the character swap mod, it shouldn't be the problem...
Are you running the latest version of the game? I know some people keep two copies of the game, one for mods and keep the mods copy outdated. If the game is outdated the script will crash like that because some of the DLC weapons might not exist in that game version
@NaijaMango I don't understand the description very well. It happens when trying to buy a melee weapon?
@loginos Ok, so, that mod allows you to change the hash of whatever model you are using. The thing is, the savefiles the script creates are linked to the hash. So, if you use a custom ped like Lester or an addon ped like Iron man or whatever, and then change the model's hash to Michael, the script will load Michael's loadout because it thinks you're playing as Michael too...
I will see if i can link the save files to another property
@Ohblimey Nah, i think the worst case scenario is you just get confused with the icons
@Ohblimey the scripthookvdotnet and scripthookv files do go in the gtav directory