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Resource Adjuster
About
A collection of patches (some of which are used by FiveM) to improve stability, reduce texture loss and actually use your system's available resources as much as possible.
Please note that this script is designed for high end systems with 8GB or more of GPU memory and more than 8GB of system memory available to be used solely by the game, although this is configurable via the included INI file.
Requirements
Installation
Place "GTAV.ResourceAdjuster.asi" & "ResourceAdjuster.ini" into your Grand Theft Auto V folder.
Details
This script modifies texture/asset VRAM budget limits as well as the amount of memory allocated to the streaming of the map and props. Stock GTA V has quite restrictive values for these such as just over 1.5GiB set aside for maxed out textures. The default setting in the INI basically doubles this limit to around 3.5GiB. System memory is automatically detected and adjusted for.
This does not replace any other type of adjuster so keep on using great patches like Packfile limit adjuster, heap adjuster, SirenSetting Limit Adjuster or weapon limit adjuster when you need them.
Changelog
1.0
Due to external obligations I am no longer able to give advice or roll out updates. My apologies if anything breaks in the meantime.
About
A collection of patches (some of which are used by FiveM) to improve stability, reduce texture loss and actually use your system's available resources as much as possible.
Please note that this script is designed for high end systems with 8GB or more of GPU memory and more than 8GB of system memory available to be used solely by the game, although this is configurable via the included INI file.
Requirements
- An ASI loader like the one included with ScriptHookV "dinput8.dll".
Installation
Place "GTAV.ResourceAdjuster.asi" & "ResourceAdjuster.ini" into your Grand Theft Auto V folder.
Details
This script modifies texture/asset VRAM budget limits as well as the amount of memory allocated to the streaming of the map and props. Stock GTA V has quite restrictive values for these such as just over 1.5GiB set aside for maxed out textures. The default setting in the INI basically doubles this limit to around 3.5GiB. System memory is automatically detected and adjusted for.
This does not replace any other type of adjuster so keep on using great patches like Packfile limit adjuster, heap adjuster, SirenSetting Limit Adjuster or weapon limit adjuster when you need them.
Changelog
1.0
- Initial release.
Due to external obligations I am no longer able to give advice or roll out updates. My apologies if anything breaks in the meantime.
Először Feltöltve: 2022. december 21.
Utoljára Feltöltve: 2022. december 22.
Utoljára Letöltött: 20 másodperce
422 Hozzászólás
More mods by zombieguy:
Resource Adjuster
About
A collection of patches (some of which are used by FiveM) to improve stability, reduce texture loss and actually use your system's available resources as much as possible.
Please note that this script is designed for high end systems with 8GB or more of GPU memory and more than 8GB of system memory available to be used solely by the game, although this is configurable via the included INI file.
Requirements
Installation
Place "GTAV.ResourceAdjuster.asi" & "ResourceAdjuster.ini" into your Grand Theft Auto V folder.
Details
This script modifies texture/asset VRAM budget limits as well as the amount of memory allocated to the streaming of the map and props. Stock GTA V has quite restrictive values for these such as just over 1.5GiB set aside for maxed out textures. The default setting in the INI basically doubles this limit to around 3.5GiB. System memory is automatically detected and adjusted for.
This does not replace any other type of adjuster so keep on using great patches like Packfile limit adjuster, heap adjuster, SirenSetting Limit Adjuster or weapon limit adjuster when you need them.
Changelog
1.0
Due to external obligations I am no longer able to give advice or roll out updates. My apologies if anything breaks in the meantime.
About
A collection of patches (some of which are used by FiveM) to improve stability, reduce texture loss and actually use your system's available resources as much as possible.
Please note that this script is designed for high end systems with 8GB or more of GPU memory and more than 8GB of system memory available to be used solely by the game, although this is configurable via the included INI file.
Requirements
- An ASI loader like the one included with ScriptHookV "dinput8.dll".
Installation
Place "GTAV.ResourceAdjuster.asi" & "ResourceAdjuster.ini" into your Grand Theft Auto V folder.
Details
This script modifies texture/asset VRAM budget limits as well as the amount of memory allocated to the streaming of the map and props. Stock GTA V has quite restrictive values for these such as just over 1.5GiB set aside for maxed out textures. The default setting in the INI basically doubles this limit to around 3.5GiB. System memory is automatically detected and adjusted for.
This does not replace any other type of adjuster so keep on using great patches like Packfile limit adjuster, heap adjuster, SirenSetting Limit Adjuster or weapon limit adjuster when you need them.
Changelog
1.0
- Initial release.
Due to external obligations I am no longer able to give advice or roll out updates. My apologies if anything breaks in the meantime.
Először Feltöltve: 2022. december 21.
Utoljára Feltöltve: 2022. december 22.
Utoljára Letöltött: 20 másodperce
@GiacobbeConLaMafia is there any other mods to replace this
@GiacobbeConLaMafia that was my issue so idk why it's not working for you
Where can I find the Compatibility Addon for LSPDFR?
I recently reinstalled gta 5 (v1.68 - 1.3095) afresh the and the game crashes when I on loding screen with an error (out of game memory) : err_mem_embeddedalloc_guard_1. what could be the issue
since i've installed the required files (latest versions) including the gameconfig for v1.3095
This mod still works just make sure your folders are all up to date!
@zombieguy I have a 6GB card and the mod is crashing the game at the loading screens if i was to use 1024, but if i used 900 or the default value (1900) it doesn't crash?
@zombieguy Actually even when using 900 or the default value the game is still crashing on the loading screens just not every single time like when using 1024.
@UK_Big_Dawg What do you mean?
This mod gives me an infinite loading screen
Why?
Welp i think this mod Dosent work with rde 4.0.3
idk why my map didn load properly before and very frustrated but this mod fix all that problem! 10/10
can you please update this mod, the game will not launch with it, it is the safemode error, RTX 3060 TI
This seems to have worked for me, no missing textures. Thanks!
@Khanh1044 Same here, seems to have worked perfectly
请问什么时候更新 我太需要它了 哥们
Update: it worked on my 3060 TI now, set it to 3600, thanks to @Tha_Kyle for suggesting this, genunely, thank you
I have 6GB of VRAM how do i edit the value?
which value should i put in the xml file instead of 1900 when using a rtx 3060 ? i want to max it out as much as possible without getting a crash.
@raviecuong in the ini file provided...
I set it on 3000 I have a RTX 3050 is 3000 good or should I do lower or higher? Nice mod btw