Dispatch Reworked 1.0
2 596
69
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2022. november 16.
Features:
- A completely fresh dispatch system, written literally from scratch, that is designed to be challenging but also a lot of fun.
- Below 3 Stars: Only a few changes to these wanted levels. This allows for partial compatibility with other dispatch mods.
- 3 Stars and Beyond: Every wanted level has 2 phrases. At the beginning, special K9 are sent to support local police. Then, local SWAT and snipers are dispatched to handle the increasing threat. Once the situation gets more critical, federal agencies, merryweather, and NOOSE are deployed. Ultimately, the National Guard is called in and are assisted by heavy armor, attack helicopters, and even JETS.
- Fine-tuned loadouts based on wanted level and unit.
- In the night, units will use flashlights on their guns and are more likely to use a suppressor.
- Law enforcement is more likely to utilize shotguns and other CQB weapons when a suspect is in an interior.
- Based on the weapon class, units will have differing armor, health, and behavior.
- Realistic armor and health. If you have armor-piercing rounds, you can easily kill many of the units, even the juggernaut units.
- Improved chase, combat, and search AI compared to the base game and can be further improved. But, you can further enhance AI through the use of other mods like PEV.
- All units are all able to arrest the player at all wanted levels if the player is being non-hostile.
- Special AI for K9s, snipers, helicopters, juggernauts, and jets which make them a lot smarter and harder to deal with.
- The last known position or LKP is used for searching and spawning to emulate real life.
- Custom spawn & despawn logic for optimal searches and chases.
- Ocean, mountain, and air response has been fine-tuned drastically so the player cannot escape without resistance.
- The spawning system, police AI, and many other optimizations have also been made depending on if the player is in an armored vehicle or is using explosive weapondary.
- Gang or group wanted severity is incorporated. Basically, crimes committed by members of your group influence your wanted level. This is a script-only feature that cannot be added through the game files.
- Killing firefighters, EMS, and security guards influences wanted levels similar to that of police officers.
- Depending on the scenario, vehicles have upgrades such as armor, brakes, engine, and transmission.
- Robust Jurisdiction system has been added to emulate Los Santos’s different agencies.
- Uses only a simple .Ini file that allows you to customize the many features of the mod, including custom ped and vehicle models, weapons, difficulty, and so much more.
There are countless other adjustments and changes which help to make the mod more enjoyable and realistic.
Compatibility:
- Compatible with the vehicle and ped mods
- RDE, PEV, DOV, VE:DGA, Dispatchworks, and BetterChases+ will work
- Any mod that changes ped money is incompatible with this mod.
- Missions may not work as well, but the mod should work regardless.
Mod Requirements:
ScriptHookV: https://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet: https://github.com/crosire/scripthookvdotnet/releases
Gameconfig: https://github.com/pnwparksfan/gameconfig/releases
HeapAdjuster: https://www.gta5-mods.com/tools/heapadjuster
PackFileAdjuster: https://www.gta5-mods.com/tools/packfile-limit-adjuster
Installation:
1. Go to your GTA V main directory.
2. If you have not already created a scripts folder, create one.
3. While having your scripts folder open, drag the DispatchReworked.dll and DispatchReworked.ini files (in Required Files\scripts) into the scripts folder in your GTA V main directory.
4. Then, proceed to replace your current gameconfig with the latest version gameconfig. Gameconfigs are located using OpenIV directory: update/update.rpf/data
5. Install HeapAdjuster and PackFileAdjuster to boost performance as this mod can be CPU, GPU, and memory intensive. (Can be found online)
6. Customize the .ini to your liking and then launch the game.
7. ENJOY and HAVE FUN as you have now installed one of the best dispatch mods
DISCLAIMER: You MUST use the gameconfig. Without it, the game will crash and be unstable.
Since this is a relatively new mod there may be some bugs, glitches, or crashes.
If any issues arise of that sort, please report them in the discord server.
Credits:
- Dilapidated for helping me with complicated scripting issues
- MrJayden585 for helping me a lot with AI, figuring out what certain natives do, and suggesting values for some of the settings in my mod
- Janitor_Guard for giving me the idea of Police Snipers which would lead to my idea of the mod.
- Vincent for pointing me in the right direction for many features and coding questions
- My Diligent Beta Testers for helping me test and fix many bugs and glitches with my mod whenever I needed it.
- And the many other members of the GTA V community that helped me get the mod to where it is today.
Official Discord for Dispatch Reworked: https://discord.gg/N9m4Adp32q
Először Feltöltve: 2022. november 5.
Utoljára Feltöltve: 2022. november 5.
Utoljára Letöltött: 33 perce
114 Hozzászólás
More mods by briancatmaster:
Features:
- A completely fresh dispatch system, written literally from scratch, that is designed to be challenging but also a lot of fun.
- Below 3 Stars: Only a few changes to these wanted levels. This allows for partial compatibility with other dispatch mods.
- 3 Stars and Beyond: Every wanted level has 2 phrases. At the beginning, special K9 are sent to support local police. Then, local SWAT and snipers are dispatched to handle the increasing threat. Once the situation gets more critical, federal agencies, merryweather, and NOOSE are deployed. Ultimately, the National Guard is called in and are assisted by heavy armor, attack helicopters, and even JETS.
- Fine-tuned loadouts based on wanted level and unit.
- In the night, units will use flashlights on their guns and are more likely to use a suppressor.
- Law enforcement is more likely to utilize shotguns and other CQB weapons when a suspect is in an interior.
- Based on the weapon class, units will have differing armor, health, and behavior.
- Realistic armor and health. If you have armor-piercing rounds, you can easily kill many of the units, even the juggernaut units.
- Improved chase, combat, and search AI compared to the base game and can be further improved. But, you can further enhance AI through the use of other mods like PEV.
- All units are all able to arrest the player at all wanted levels if the player is being non-hostile.
- Special AI for K9s, snipers, helicopters, juggernauts, and jets which make them a lot smarter and harder to deal with.
- The last known position or LKP is used for searching and spawning to emulate real life.
- Custom spawn & despawn logic for optimal searches and chases.
- Ocean, mountain, and air response has been fine-tuned drastically so the player cannot escape without resistance.
- The spawning system, police AI, and many other optimizations have also been made depending on if the player is in an armored vehicle or is using explosive weapondary.
- Gang or group wanted severity is incorporated. Basically, crimes committed by members of your group influence your wanted level. This is a script-only feature that cannot be added through the game files.
- Killing firefighters, EMS, and security guards influences wanted levels similar to that of police officers.
- Depending on the scenario, vehicles have upgrades such as armor, brakes, engine, and transmission.
- Robust Jurisdiction system has been added to emulate Los Santos’s different agencies.
- Uses only a simple .Ini file that allows you to customize the many features of the mod, including custom ped and vehicle models, weapons, difficulty, and so much more.
There are countless other adjustments and changes which help to make the mod more enjoyable and realistic.
Compatibility:
- Compatible with the vehicle and ped mods
- RDE, PEV, DOV, VE:DGA, Dispatchworks, and BetterChases+ will work
- Any mod that changes ped money is incompatible with this mod.
- Missions may not work as well, but the mod should work regardless.
Mod Requirements:
ScriptHookV: https://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet: https://github.com/crosire/scripthookvdotnet/releases
Gameconfig: https://github.com/pnwparksfan/gameconfig/releases
HeapAdjuster: https://www.gta5-mods.com/tools/heapadjuster
PackFileAdjuster: https://www.gta5-mods.com/tools/packfile-limit-adjuster
Installation:
1. Go to your GTA V main directory.
2. If you have not already created a scripts folder, create one.
3. While having your scripts folder open, drag the DispatchReworked.dll and DispatchReworked.ini files (in Required Files\scripts) into the scripts folder in your GTA V main directory.
4. Then, proceed to replace your current gameconfig with the latest version gameconfig. Gameconfigs are located using OpenIV directory: update/update.rpf/data
5. Install HeapAdjuster and PackFileAdjuster to boost performance as this mod can be CPU, GPU, and memory intensive. (Can be found online)
6. Customize the .ini to your liking and then launch the game.
7. ENJOY and HAVE FUN as you have now installed one of the best dispatch mods
DISCLAIMER: You MUST use the gameconfig. Without it, the game will crash and be unstable.
Since this is a relatively new mod there may be some bugs, glitches, or crashes.
If any issues arise of that sort, please report them in the discord server.
Credits:
- Dilapidated for helping me with complicated scripting issues
- MrJayden585 for helping me a lot with AI, figuring out what certain natives do, and suggesting values for some of the settings in my mod
- Janitor_Guard for giving me the idea of Police Snipers which would lead to my idea of the mod.
- Vincent for pointing me in the right direction for many features and coding questions
- My Diligent Beta Testers for helping me test and fix many bugs and glitches with my mod whenever I needed it.
- And the many other members of the GTA V community that helped me get the mod to where it is today.
Official Discord for Dispatch Reworked: https://discord.gg/N9m4Adp32q
Először Feltöltve: 2022. november 5.
Utoljára Feltöltve: 2022. november 5.
Utoljára Letöltött: 33 perce
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@stevo181 Nope it should still work, join the server for further debugging.
2023. január 12. -
i tried to change the speed from kph to mph but it still shows up in game as kph
2023. január 16. -
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@briancatmaster can. You elaborate on this? How does the kid recognize player based gangs
“ Gang or group wanted severity is incorporated. Basically, crimes committed by members of your group influence your wanted level. This is a script-only feature that cannot be added through the game files. ”2023. január 17. -
@V3ry_H1GH Well, it's not necessarily gangs but more like groups and relationships. So basically I have a hidden stat that counts the amount of cops a player kills a cop or does other crimes. I just make a check that checks if a nearby ped is in the player's group / relationship and their crimes as also checked. Took a while to get it right and for some time it didn't work too well.
2023. január 17. -
So if you are hiding in a location but your bodyguards / gang defend you by killing cops, your wanted level will go up. This feature is not present in the default game, if I recall.
2023. január 17. -
@briancatmaster AAAAAH okay this totally makes sense. would you be open to helping develop a mod / script in the future?
2023. január 17. -
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My game consistently crashes as soon as the National Guard gets called in. I have better chases and some replace cop cars installed, but it seems to be specifically something the national guard spawns, which I didn't touch, that causes the crash
8 napja -
Wait idiot me just read the pinned comment, I was using a different popular gameconfig, nevermind
8 napja -
@briancatmaster Super sick mod, is there any way for me to 110% disable all screen message popups entirely? So there are absolutely no HUD elements at all whatsoever.
8 napja -
@Nebula666 In the ini you can turn off that stuff for unit activation. Set true to false.
8 napja -
Kinyitás a teljes hozzászólás megtekintéséhez
Hey bro.Are these problems related to mod that changes ped money?
[23:40:22] [INFO] Started script Police_Snipers_.SniperClass.
[23:40:22] [DEBUG] Instantiating script Police_Snipers_.SwatHelicopterClass ...
[23:40:22] [INFO] Started script Police_Snipers_.SwatHelicopterClass.
[23:40:22] [DEBUG] Instantiating script Police_Snipers_.UnitCreationClass ...
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.K9Class that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.K9Class that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.K9Class that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.SniperClass that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.SniperClass that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.SniperClass that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.NooseClass that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.NooseClass that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.NooseClass that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.FBIClass that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.FBIClass that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.FBIClass that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.CIAClass that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.CIAClass that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.CIAClass that was not instantiated by ScriptHookVDotNet.
[23:40:22] [WARNING] A script tried to use a custom script instance of type Police_Snipers_.MerryweatherClass that was not instantiated by ScriptHookVDotNet.6 napja -
@hykle No those are just default logs, no issues. Is paid money to keep track of which peds the player has killed.
6 napja -
@briancatmaster I'm thinking what's the problem? Dispatch Reworked mod worked normally a few days ago, but it can't work normally since yesterday. the system will only send SWAT by helicopter when there are three wanted stars or more wanted stars, no other police, no other police vehicles, no army and no fbi.
6 napja -
@hykle Try my guide that is pinned join the discord if you need any further help.
4 napja -
what game config changes are made specifically so we can adapt them into our own gameconfigs for when we have mods also requiring specific gameconfigs? Personally I am using NVE's gameconfig.
16 órája -
@TheFantasticLoi Try using a gameconfig comparison between the default gameconfig and mine (you can find that in regular update.rpf). Then copy them to your other gameconfig and see if it worksm
26 perce
Q: Why is my game crashing with this mod?
Join the server, much easier to help on there: https://discord.gg/N9m4Adp32q
A: This could be for a variety of reasons. I advise FIRST making sure that it is a problem with the mod itself. You can do this by testing out other scripts and mods. The MOST COMMON cause of CRASHES is not having the RIGHT GAMECONFIG or not installing it properly. Make sure you install it in the mods folder and that it is the latest one online. It is not advisable to use any other gameconfigs as the one recommended has the proper settings and values to handle Dispatch Reworked. Additionally, you can tell if it has been REPLACED if it is not encrypted anymore and it is 89 kb in size. Crashes will usually occur after the "San Andreas National Guard" message is called. Other crashes are related to not having Heap and Pack file adjuster and are harder to fix. Try verifying your game or reinstalling it entirely if it still crashes at this point and if you have ANY PROBLEMS don't be afraid to ask in the support channels.