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@LukeDominic spare tire is attached to it's own gate. You can look how it opens IRL https://youtu.be/NNkj1VgEc_M?t=163https://youtu.be/NNkj1VgEc_M?t=163
@dthproof sure you can
@nikochico56 if i understood you correct - no it isn't. in game files there is three different rebel models - rusty rebel, normal rebel and with gun.
@brendan62 big thanks for support
and sorry for late answer
@pumaone dont know what to do with it. On my other car converts it is fine.
@NubForSale it is duplicated in English. Mouse wheel is your friend for a reason:)
@lthorne_03 in latest patchday (gta v directory/update/x64/dlcpacks) if you have it, or, if you don't, x64e.rpf which locates just in gtav folder.
@JCTC @joey4445 maybe later addon will be.
@ReNNie russian description is duplicated in english
@Kopatych 1)Раньше они бились. Перед релизом не проверил. Исправить не проблема
2);3)Ок, исправим
@SLY95ZER what do you mean concretely?
@keirona on weekends will be update
@Yarm1995 я пробовал нарисовать текстуру подсветки - ничего путного у меня не вышло, хотя на других модельках со схожей системой все нормально работало http://www.imagebam.com/gallery/q5lqml5opjvgudzoikvdgj81pvgphsx8
все таки оптимальное решение - это стандартная текстура, вопрос отпадает.
ну а туманки лучше через тюнинг, да
@Yarm1995 если будешь вторую версию делать, то там подсветка приборов у тебя неправильно горит
Вот так должна:
http://cs5167.vkontakte.ru/u5524895/136925959/x_d95c174c.jpg
http://cs11320.vkontakte.ru/u5524895/116030415/x_ebbfb92a.jpg
https://www.youtube.com/watch?v=0xCcNzVg7zc
И вместе с туманками должна кнопка на приборной панели должна быть http://www.imagebam.com/sys/upload/done/
@ANeRTee в карколс источники света настраиваются.
https://www.gta5-mods.com/tools/carcols-ymt-converted-into-xml-format
Пример:
http://www.imagebam.com/image/8d69c3517592776
http://www.imagebam.com/image/1f1d99517592785
http://www.imagebam.com/image/9e90b1517592791
http://www.imagebam.com/image/25dcd6517592798
http://www.imagebam.com/image/8f1073517592810
Строчка должна вот так выглядеть (название ТС в самом конце, не как в хандлинге или вехиклс):
<Item>
<id value="40"/>
<indicator>
<intensity value="0.37500000"/>
<falloffMax value="2.50000000"/>
<falloffExponent value="8.00000000"/>
<innerConeAngle value="30.00000000"/>
<outerConeAngle value="80.00000000"/>
<emmissiveBoost value="false"/>
<color value="0xFFFF8000"/>
<textureName/>
<mirrorTexture value="true"/>
</indicator>
<rearIndicatorCorona>
<size value="0.00000000"/>
<size_far value="0.00000000"/>
<intensity value="0.00000000"/>
<intensity_far value="0.00000000"/>
<color value="0x00000000"/>
<numCoronas value="1"/>
<distBetweenCoronas value="128"/>
<distBetweenCoronas_far value="255"/>
<xRotation value="0.00000000"/>
<yRotation value="0.00000000"/>
<zRotation value="0.00000000"/>
<zBias value="0.25000000"/>
<pullCoronaIn value="false"/>
</rearIndicatorCorona>
<frontIndicatorCorona>
<size value="0.00000000"/>
<size_far value="0.00000000"/>
<intensity value="0.00000000"/>
<intensity_far value="0.00000000"/>
<color value="0x00000000"/>
<numCoronas value="1"/>
<distBetweenCoronas value="128"/>
<distBetweenCoronas_far value="255"/>
<xRotation value="0.00000000"/>
<yRotation value="0.00000000"/>
<zRotation value="0.00000000"/>
<zBias value="0.25000000"/>
<pullCoronaIn value="false"/>
</frontIndicatorCorona>
<tailLight>
<intensity value="0.25000000"/>
<falloffMax value="4.00000000"/>
<falloffExponent value="16.00000000"/>
<innerConeAngle value="45.00000000"/>
<outerConeAngle value="90.00000000"/>
<emmissiveBoost value="false"/>
<color value="0xFFFF0000"/>
<textureName/>
<mirrorTexture value="true"/>
</tailLight>
<tailLightCorona>
<size value="0.00000000"/>
<size_far value="3.00000000"/>
<intensity value="4.00000000"/>
<intensity_far value="1.00000000"/>
<color value="0xFFFF1E05"/>
<numCoronas value="8"/>
<distBetweenCoronas value="18"/>
<distBetweenCoronas_far value="20"/>
<xRotation value="0.00000000"/>
<yRotation value="0.00000000"/>
<zRotation value="6.10725600"/>
<zBias value="0.25000000"/>
<pullCoronaIn value="false"/>
</tailLightCorona>
<tailLightMiddleCorona>
<size value="0.00000000"/>
<size_far value="3.00000000"/>
<intensity value="5.00000000"/>
<intensity_far value="1.00000000"/>
<color value="0xFFFF1E05"/>
<numCoronas value="8"/>
<distBetweenCoronas value="13"/>
<distBetweenCoronas_far value="41"/>
<xRotation value="0.00000000"/>
<yRotation value="0.00000000"/>
<zRotation value="0.00000000"/>
<zBias value="0.25000000"/>
<pullCoronaIn value="false"/>
</tailLightMiddleCorona>
<headLight>
<intensity value="1.00000000"/>
<falloffMax value="35.00000000"/>
<falloffExponent value="16.00000000"/>
<innerConeAngle value="0.00000000"/>
<outerConeAngle value="60.21000000"/>
<emmissiveBoost value="false"/>
<color value="0xFFFFFFCC"/>
<textureName>VehicleLight_car_standard70s</textureName>
<mirrorTexture value="false"/>
</headLight>
<headLightCorona>
<size value="0.10000000"/>
<size_far value="10.00000000"/>
<intensity value="5.00000000"/>
<intensity_far value="1.00000000"/>
<color value="0xFFFFFFFF"/>
<numCoronas value="1"/>
<distBetweenCoronas value="128"/>
<distBetweenCoronas_far value="255"/>
<xRotation value="0.00000000"/>
<yRotation value="0.00000000"/>
<zRotation value="0.00000000"/>
<zBias value="0.25000000"/>
<pullCoronaIn value="false"/>
</headLightCorona>
<reversingLight>
<intensity value="0.50000000"/>
<falloffMax value="4.00000000"/>
<falloffExponent value="32.00000000"/>
<innerConeAngle value="45.00000000"/>
<outerConeAngle value="90.00000000"/>
<emmissiveBoost value="false"/>
<color value="0xFFFFFFFF"/>
<textureName/>
<mirrorTexture value="true"/>
</reversingLight>
<reversingLightCorona>
<size value="0.80000000"/>
<size_far value="2.00000000"/>
<intensity value="1.50000000"/>
<intensity_far value="1.00000000"/>
<color value="0x00F7F7F7"/>
<numCoronas value="1"/>
<distBetweenCoronas value="128"/>
<distBetweenCoronas_far value="255"/>
<xRotation value="0.00000000"/>
<yRotation value="0.00000000"/>
<zRotation value="0.00000000"/>
<zBias value="0.25000000"/>
<pullCoronaIn value="false"/>
</reversingLightCorona>
<name>primo</name>
Great model, as always!!! But wery highpoly
@hi2142 thats great
I hope you ask stratumx's permission before uploading