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  • 76be65 123445capture

    followed instructions exactly but crashes my game. you need to find another way to add this is maybe with a Add-on/OIV. but this doesnt work i literally did exactly as the instructions said

    2024. október 17.
  • 76be65 123445capture

    yea its pretty buggy it think this conflicts with open all interiors as when existing a house it spawns you somewhere else like at another house location. some are fine but clearly my guy didnt test them before adding a bunch.

    2024. október 17.
  • 76be65 123445capture

    Your car mod is the only mod that crashes my game. and i have ALOT of mods. could be due to the TGF Childish livery i swapped in but i cant see why it would be

    2024. október 17.
  • 76be65 123445capture

    The method I use to have every blip show which works 100% reliably (for me) is to rename scripts to "_scripts" before starting the game, when it loads up rename the folder back to "scripts", then use console " ` " depending on your hot key to bring up the console, to "Reload()" all the scripts.

    That is the only way I've found to reliably keep both the vanilla game + scripts blips at the same time.

    If someone could automate that process, have the game load vanilla then load scripts after initial load then that'd work.

    2024. október 14.
  • 76be65 123445capture

    The method I use to have every blip show which works 100% reliably (for me) is to rename scripts to "_scripts" before starting the game, when it loads up rename the folder back to "scripts", then use console " ` " depending on your hot key to bring up the console, to "Reload()" all the scripts.

    That is the only way I've found to reliably keep both the vanilla game + scripts blips at the same time.

    If someone could automate that process, have the game load vanilla then load scripts after initial load then that'd work.

    2024. október 14.
  • 76be65 123445capture

    The method I use to have every blip show which works 100% reliably (for me) is to rename scripts to "_scripts" before starting the game, when it loads up rename the folder back to "scripts", then use console " ` " depending on your hot key to bring up the console, to "Reload()" all the scripts.

    That is the only way I've found to reliably keep both the vanilla game + scripts blips at the same time.

    If someone could automate that process, have the game load vanilla then load scripts after initial load then that'd work.

    2024. október 14.
  • 76be65 123445capture

    Why are they .dds files in your archive, they should be .ydd files since that's what needs to be replaced. The readme txt isn't useful. Looks like a good mod tho

    2024. október 13.
  • 76be65 123445capture

    For texture issues, delete the *.ymaps in the basev *.rpf

    2024. október 13.
  • 76be65 123445capture

    For texture issues, delete the *.ymaps in the basev *.rpf

    2024. október 13.
  • 76be65 123445capture

    What the fuck is the spawn name?! why cant modders be more clear in there readme texts. looks like a great mod but for the life of me i cant find the spawn name/or in menu.

    2024. október 12.