SirenSetting Limit Adjuster 2.0.2
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93 629
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This mod raises various siren limits in GTA V.
The per-vehicle siren limit is raised from 20 to 32. Vehicles can now have
siren1 through siren32, which are all fully functioning and independent. The
siren glass limit is also raised to 32. Note that the limit of 128 total bones
on a vehicle still exists.
The maximum value of a siren setting ID in carcols is raised to 65535. In the
base game, siren settings can conflict if one of them has a value over 255.
Now, siren setting IDs can go up to 65535 without conflicting with each other.
This mod also expands the maximum number of unique siren settings you can have.
If you have 400 cars, and they all have unique light patterns, that'll work.
INSTALLATION
Copy the included ASI to your game folder.
USAGE
For additional lights, just use siren21 through siren32 and add extra entries
to the siren settings in carcols.meta. Again, note that there is still a limit
of 128 total bones on a single vehicle.
For the increased ID limit, just use a number bigger than "255" as the ID.
The values 0, 255, and 65535 are reserved, so don't use those specific values.
No additional configuration is required.
RPH USERS
SSLA does not require RAGEPluginHook, but it is compatible with it. However,
it is ONLY compatible with the latest version! RPH version 1.98 has a
compatibility patch that will play nicely with SSLA v2. The latest RPH version
can be found bundled with LSPDFR at https://www.lspdfr.com, or on the
RAGEPluginHook Discord server.
If you had RAGEPluginHook and SSLA v1, you may have had a compatibility DLL in
your Plugins folder. This DLL is no longer required and should be removed. RPH
now talks directly to SSLA.
RPH plugins that deal with emergency lighting will continue to function, but
may need to be updated to support lights 21 through 32.
FIVEM USERS
SSLA v2 is compatible with FiveM. Each user must copy the ASI into the plugins
folder in their FiveM Application Data.
RPH DEVELOPERS
In RPH version 1.98 and up, the Lights member of an EmergencyLighting will
be length EmergencyLighting.MaxLights (a static class property) instead of
necessarily being length 20. They will still all have the same length, it's
just that that length will be longer than 20 if SSLA is installed.
LOGGING
This ASI produces a SirenSettings.log file in your game directory. It records:
LICENSE
Please link to an official upload instead of redistributing this yourself.
CHANGELOG
2.0.2: Remembered to update file version properly.
2.0.1: Fixed some bugs leading to crashes.
2.0.0: Enabled the use of up to 32 sirens. Also reworked RPH compatibility and
added FiveM support.
1.1.0: Removed compatibility with RPH build 1.78 (for GTA build 1868.1). Added
compatibility with RPH build 1.81 (for GTA build 2060).
CREDITS
cp702: Author
LMS: RPH integration help
LMS, alexguirre: Research assistance
Cartres, Jacobmaate, PNWParksFan: Screenshots
Cartres, Officer Failz, Jacobmaate, NefariousBonne: Testing
PNWParksFan, SuperStumpje, Swed, 11john11: Testing
Cartres, NefariousBonne, Officer Failz, PNWParksFan: Test vehicle creation
The per-vehicle siren limit is raised from 20 to 32. Vehicles can now have
siren1 through siren32, which are all fully functioning and independent. The
siren glass limit is also raised to 32. Note that the limit of 128 total bones
on a vehicle still exists.
The maximum value of a siren setting ID in carcols is raised to 65535. In the
base game, siren settings can conflict if one of them has a value over 255.
Now, siren setting IDs can go up to 65535 without conflicting with each other.
This mod also expands the maximum number of unique siren settings you can have.
If you have 400 cars, and they all have unique light patterns, that'll work.
INSTALLATION
Copy the included ASI to your game folder.
USAGE
For additional lights, just use siren21 through siren32 and add extra entries
to the siren settings in carcols.meta. Again, note that there is still a limit
of 128 total bones on a single vehicle.
For the increased ID limit, just use a number bigger than "255" as the ID.
The values 0, 255, and 65535 are reserved, so don't use those specific values.
No additional configuration is required.
RPH USERS
SSLA does not require RAGEPluginHook, but it is compatible with it. However,
it is ONLY compatible with the latest version! RPH version 1.98 has a
compatibility patch that will play nicely with SSLA v2. The latest RPH version
can be found bundled with LSPDFR at https://www.lspdfr.com, or on the
RAGEPluginHook Discord server.
If you had RAGEPluginHook and SSLA v1, you may have had a compatibility DLL in
your Plugins folder. This DLL is no longer required and should be removed. RPH
now talks directly to SSLA.
RPH plugins that deal with emergency lighting will continue to function, but
may need to be updated to support lights 21 through 32.
FIVEM USERS
SSLA v2 is compatible with FiveM. Each user must copy the ASI into the plugins
folder in their FiveM Application Data.
RPH DEVELOPERS
In RPH version 1.98 and up, the Lights member of an EmergencyLighting will
be length EmergencyLighting.MaxLights (a static class property) instead of
necessarily being length 20. They will still all have the same length, it's
just that that length will be longer than 20 if SSLA is installed.
LOGGING
This ASI produces a SirenSettings.log file in your game directory. It records:
- Every loaded SirenSetting, its name, its ID, and its internal index
- Every loaded vehicle, its name, its siren ID, and the index it was matched to
- Any conflicts, where two SirenSetting entries have the same ID.
LICENSE
Please link to an official upload instead of redistributing this yourself.
CHANGELOG
2.0.2: Remembered to update file version properly.
2.0.1: Fixed some bugs leading to crashes.
2.0.0: Enabled the use of up to 32 sirens. Also reworked RPH compatibility and
added FiveM support.
1.1.0: Removed compatibility with RPH build 1.78 (for GTA build 1868.1). Added
compatibility with RPH build 1.81 (for GTA build 2060).
CREDITS
cp702: Author
LMS: RPH integration help
LMS, alexguirre: Research assistance
Cartres, Jacobmaate, PNWParksFan: Screenshots
Cartres, Officer Failz, Jacobmaate, NefariousBonne: Testing
PNWParksFan, SuperStumpje, Swed, 11john11: Testing
Cartres, NefariousBonne, Officer Failz, PNWParksFan: Test vehicle creation
Először Feltöltve: 2020. július 3.
Utoljára Feltöltve: 2022. november 2.
Utoljára Letöltött: 5 perce
109 Hozzászólás
This mod raises various siren limits in GTA V.
The per-vehicle siren limit is raised from 20 to 32. Vehicles can now have
siren1 through siren32, which are all fully functioning and independent. The
siren glass limit is also raised to 32. Note that the limit of 128 total bones
on a vehicle still exists.
The maximum value of a siren setting ID in carcols is raised to 65535. In the
base game, siren settings can conflict if one of them has a value over 255.
Now, siren setting IDs can go up to 65535 without conflicting with each other.
This mod also expands the maximum number of unique siren settings you can have.
If you have 400 cars, and they all have unique light patterns, that'll work.
INSTALLATION
Copy the included ASI to your game folder.
USAGE
For additional lights, just use siren21 through siren32 and add extra entries
to the siren settings in carcols.meta. Again, note that there is still a limit
of 128 total bones on a single vehicle.
For the increased ID limit, just use a number bigger than "255" as the ID.
The values 0, 255, and 65535 are reserved, so don't use those specific values.
No additional configuration is required.
RPH USERS
SSLA does not require RAGEPluginHook, but it is compatible with it. However,
it is ONLY compatible with the latest version! RPH version 1.98 has a
compatibility patch that will play nicely with SSLA v2. The latest RPH version
can be found bundled with LSPDFR at https://www.lspdfr.com, or on the
RAGEPluginHook Discord server.
If you had RAGEPluginHook and SSLA v1, you may have had a compatibility DLL in
your Plugins folder. This DLL is no longer required and should be removed. RPH
now talks directly to SSLA.
RPH plugins that deal with emergency lighting will continue to function, but
may need to be updated to support lights 21 through 32.
FIVEM USERS
SSLA v2 is compatible with FiveM. Each user must copy the ASI into the plugins
folder in their FiveM Application Data.
RPH DEVELOPERS
In RPH version 1.98 and up, the Lights member of an EmergencyLighting will
be length EmergencyLighting.MaxLights (a static class property) instead of
necessarily being length 20. They will still all have the same length, it's
just that that length will be longer than 20 if SSLA is installed.
LOGGING
This ASI produces a SirenSettings.log file in your game directory. It records:
LICENSE
Please link to an official upload instead of redistributing this yourself.
CHANGELOG
2.0.2: Remembered to update file version properly.
2.0.1: Fixed some bugs leading to crashes.
2.0.0: Enabled the use of up to 32 sirens. Also reworked RPH compatibility and
added FiveM support.
1.1.0: Removed compatibility with RPH build 1.78 (for GTA build 1868.1). Added
compatibility with RPH build 1.81 (for GTA build 2060).
CREDITS
cp702: Author
LMS: RPH integration help
LMS, alexguirre: Research assistance
Cartres, Jacobmaate, PNWParksFan: Screenshots
Cartres, Officer Failz, Jacobmaate, NefariousBonne: Testing
PNWParksFan, SuperStumpje, Swed, 11john11: Testing
Cartres, NefariousBonne, Officer Failz, PNWParksFan: Test vehicle creation
The per-vehicle siren limit is raised from 20 to 32. Vehicles can now have
siren1 through siren32, which are all fully functioning and independent. The
siren glass limit is also raised to 32. Note that the limit of 128 total bones
on a vehicle still exists.
The maximum value of a siren setting ID in carcols is raised to 65535. In the
base game, siren settings can conflict if one of them has a value over 255.
Now, siren setting IDs can go up to 65535 without conflicting with each other.
This mod also expands the maximum number of unique siren settings you can have.
If you have 400 cars, and they all have unique light patterns, that'll work.
INSTALLATION
Copy the included ASI to your game folder.
USAGE
For additional lights, just use siren21 through siren32 and add extra entries
to the siren settings in carcols.meta. Again, note that there is still a limit
of 128 total bones on a single vehicle.
For the increased ID limit, just use a number bigger than "255" as the ID.
The values 0, 255, and 65535 are reserved, so don't use those specific values.
No additional configuration is required.
RPH USERS
SSLA does not require RAGEPluginHook, but it is compatible with it. However,
it is ONLY compatible with the latest version! RPH version 1.98 has a
compatibility patch that will play nicely with SSLA v2. The latest RPH version
can be found bundled with LSPDFR at https://www.lspdfr.com, or on the
RAGEPluginHook Discord server.
If you had RAGEPluginHook and SSLA v1, you may have had a compatibility DLL in
your Plugins folder. This DLL is no longer required and should be removed. RPH
now talks directly to SSLA.
RPH plugins that deal with emergency lighting will continue to function, but
may need to be updated to support lights 21 through 32.
FIVEM USERS
SSLA v2 is compatible with FiveM. Each user must copy the ASI into the plugins
folder in their FiveM Application Data.
RPH DEVELOPERS
In RPH version 1.98 and up, the Lights member of an EmergencyLighting will
be length EmergencyLighting.MaxLights (a static class property) instead of
necessarily being length 20. They will still all have the same length, it's
just that that length will be longer than 20 if SSLA is installed.
LOGGING
This ASI produces a SirenSettings.log file in your game directory. It records:
- Every loaded SirenSetting, its name, its ID, and its internal index
- Every loaded vehicle, its name, its siren ID, and the index it was matched to
- Any conflicts, where two SirenSetting entries have the same ID.
LICENSE
Please link to an official upload instead of redistributing this yourself.
CHANGELOG
2.0.2: Remembered to update file version properly.
2.0.1: Fixed some bugs leading to crashes.
2.0.0: Enabled the use of up to 32 sirens. Also reworked RPH compatibility and
added FiveM support.
1.1.0: Removed compatibility with RPH build 1.78 (for GTA build 1868.1). Added
compatibility with RPH build 1.81 (for GTA build 2060).
CREDITS
cp702: Author
LMS: RPH integration help
LMS, alexguirre: Research assistance
Cartres, Jacobmaate, PNWParksFan: Screenshots
Cartres, Officer Failz, Jacobmaate, NefariousBonne: Testing
PNWParksFan, SuperStumpje, Swed, 11john11: Testing
Cartres, NefariousBonne, Officer Failz, PNWParksFan: Test vehicle creation
Először Feltöltve: 2020. július 3.
Utoljára Feltöltve: 2022. november 2.
Utoljára Letöltött: 5 perce
@Swed1431 I dont know answer on your question(( But, 2.02 is okay?
Same. My game crashes too.
Vehicle pn508ban: 1600 NOT FOUND -> 0
SirenSetting bac: 1600 at 14
why???? thank's
is this plugin loaded before mycarcols ? in game, i can see the list in LiveLights with the "bac" setting name.
-------
carcols.meta :
<CVehicleModelInfoVarGlobal>
<!-- Exported by PoulpoQuark on 2022-11-12 @ 00:42 using LiveLights 1.0.8333.746 by PNWParksFan -->
<!-- LiveLights is open source! Download or learn more at https://github.com/pnwparksfan/rph-live-lights/ -->
<Sirens>
<Item>
<id value="1600" />
<name>bac</name>
....
--------------
carvariations.meta
....
<lightSettings value="3" />
<sirenSettings value="1600" />
</Item>
Crashes my game when I turn on siren on pretty much any vehicle. It worked fine on older GTA versions
@Michael317 Happening for me as well.
Could the current version be used in 2802?
On the newer versions, my game's crashing whenever emergency lights are activated by either myself or by an NPC.
@korriio My game(newest version) didn't crash and sirens works(but some lights doesn't work properly).The strange thing is that my game crashes frequently with it from time to time.I guess I'll have to wait for a new version then.Is the mod necessary for ELS?
@Arkam47 I'm not too sure, I use DLS, not ELS.
@korriio Have you solved this yet? I've got the same problem.
@Theory Nope.
the mod made my game crash when emergency lights are activated, pls update it to be compatible with the newer version of gta
Game crashes when I press E to activate sirens
still crashes on me when I press e. needs a new update.
As soon as I activate the siren, the game immediately crashes.
@cp702 pls update this mod, their is a loot of people who cant use it because it crashes their game when light are activated
Siren setting log creation failed, anyone can help me with this error message?
any chance this be updated so support fiveM version 2802
This badly needs to be updated.
one of the best mods but sirens (sounds & lights) don't work on some of the latest add-on car mods (police cars) like this one - https://www.gta5-mods.com/vehicles/1978-plymouth-fury-440-los-angeles-police-department-minipack