30 683
488
30 683
488
Information
This script enables various (disable by default) scenario groups, including NPCs inside AmmuNation stores, Blaine County Savings & Loan, Paleto Bay and Sandy Shores police stations, but also:
Cops at the Franklin's towing impound.
Police vehicles at the South LS police station (the one next to the Franklin's towing impound) parking lot.
Security guards at the scrapyard from the "Big Score" preparation mission.
FIB agents inside the FIB building lobby and office.
NPCs inside the Doomsday Heist update (player) Facility (MP map required).
Lost MC members inside the East Vinewood clubhouse (MP map required).
NPCs inside the Pacific Standard bank (enabled for the MP map).
NPCs and cops inside the Mission Row police station (enabled for the MP map).
NPCs outside the After Hours update nightclubs.
Requirements
Script Hook V .NET.
OpenIV.asi
Mods folder.
Open Interiors.
Online Interiors.
Installation
Move "ScenarioGroups.cs" and "ScenarioGroups.ini" in the "scripts" folder. Note: by default, all the groups are disabled so you need to edit "ScenarioGroups.ini" and choose which one enable.
Import all the files from the "scenario" folder in "mods\update\update.rpf\x64\levels\gta5\scenario".
Special Thanks
dav90 for the decompiled PSO files.
dexyfex for Codewalker.
Changelog
v3.3
Updated "ScenarioGroups.cs" and "ScenarioGroups.ini": made the code that hides the props outside the nightclubs optional (since it might crash the game when loading the R* Editor).
This script enables various (disable by default) scenario groups, including NPCs inside AmmuNation stores, Blaine County Savings & Loan, Paleto Bay and Sandy Shores police stations, but also:
Cops at the Franklin's towing impound.
Police vehicles at the South LS police station (the one next to the Franklin's towing impound) parking lot.
Security guards at the scrapyard from the "Big Score" preparation mission.
FIB agents inside the FIB building lobby and office.
NPCs inside the Doomsday Heist update (player) Facility (MP map required).
Lost MC members inside the East Vinewood clubhouse (MP map required).
NPCs inside the Pacific Standard bank (enabled for the MP map).
NPCs and cops inside the Mission Row police station (enabled for the MP map).
NPCs outside the After Hours update nightclubs.
Requirements
Script Hook V .NET.
OpenIV.asi
Mods folder.
Open Interiors.
Online Interiors.
Installation
Move "ScenarioGroups.cs" and "ScenarioGroups.ini" in the "scripts" folder. Note: by default, all the groups are disabled so you need to edit "ScenarioGroups.ini" and choose which one enable.
Import all the files from the "scenario" folder in "mods\update\update.rpf\x64\levels\gta5\scenario".
Special Thanks
dav90 for the decompiled PSO files.
dexyfex for Codewalker.
Changelog
v3.3
Updated "ScenarioGroups.cs" and "ScenarioGroups.ini": made the code that hides the props outside the nightclubs optional (since it might crash the game when loading the R* Editor).
Először Feltöltve: 2018. június 1.
Utoljára Feltöltve: 2020. szeptember 8.
Utoljára Letöltött: 2 perce
341 Hozzászólás
More mods by Alex106:
Information
This script enables various (disable by default) scenario groups, including NPCs inside AmmuNation stores, Blaine County Savings & Loan, Paleto Bay and Sandy Shores police stations, but also:
Cops at the Franklin's towing impound.
Police vehicles at the South LS police station (the one next to the Franklin's towing impound) parking lot.
Security guards at the scrapyard from the "Big Score" preparation mission.
FIB agents inside the FIB building lobby and office.
NPCs inside the Doomsday Heist update (player) Facility (MP map required).
Lost MC members inside the East Vinewood clubhouse (MP map required).
NPCs inside the Pacific Standard bank (enabled for the MP map).
NPCs and cops inside the Mission Row police station (enabled for the MP map).
NPCs outside the After Hours update nightclubs.
Requirements
Script Hook V .NET.
OpenIV.asi
Mods folder.
Open Interiors.
Online Interiors.
Installation
Move "ScenarioGroups.cs" and "ScenarioGroups.ini" in the "scripts" folder. Note: by default, all the groups are disabled so you need to edit "ScenarioGroups.ini" and choose which one enable.
Import all the files from the "scenario" folder in "mods\update\update.rpf\x64\levels\gta5\scenario".
Special Thanks
dav90 for the decompiled PSO files.
dexyfex for Codewalker.
Changelog
v3.3
Updated "ScenarioGroups.cs" and "ScenarioGroups.ini": made the code that hides the props outside the nightclubs optional (since it might crash the game when loading the R* Editor).
This script enables various (disable by default) scenario groups, including NPCs inside AmmuNation stores, Blaine County Savings & Loan, Paleto Bay and Sandy Shores police stations, but also:
Cops at the Franklin's towing impound.
Police vehicles at the South LS police station (the one next to the Franklin's towing impound) parking lot.
Security guards at the scrapyard from the "Big Score" preparation mission.
FIB agents inside the FIB building lobby and office.
NPCs inside the Doomsday Heist update (player) Facility (MP map required).
Lost MC members inside the East Vinewood clubhouse (MP map required).
NPCs inside the Pacific Standard bank (enabled for the MP map).
NPCs and cops inside the Mission Row police station (enabled for the MP map).
NPCs outside the After Hours update nightclubs.
Requirements
Script Hook V .NET.
OpenIV.asi
Mods folder.
Open Interiors.
Online Interiors.
Installation
Move "ScenarioGroups.cs" and "ScenarioGroups.ini" in the "scripts" folder. Note: by default, all the groups are disabled so you need to edit "ScenarioGroups.ini" and choose which one enable.
Import all the files from the "scenario" folder in "mods\update\update.rpf\x64\levels\gta5\scenario".
Special Thanks
dav90 for the decompiled PSO files.
dexyfex for Codewalker.
Changelog
v3.3
Updated "ScenarioGroups.cs" and "ScenarioGroups.ini": made the code that hides the props outside the nightclubs optional (since it might crash the game when loading the R* Editor).
Először Feltöltve: 2018. június 1.
Utoljára Feltöltve: 2020. szeptember 8.
Utoljára Letöltött: 2 perce
@Alex106 Are you using latest version of game ? and OpenAllInteriors still works with it ? anw I'm using Simple Trainer to load MP maps instead of Online Interiors
@Alex106 Will you support Tequi-la-la Bar in future ?
@Pein1911
1) No, i have downgraded back to the build 1868.
2) As far as i know, yes it works.
3) Online Interiors doesn't have a setting to load the MP map (in fact, it always needed Open Interiors with the "loadMpMap" setting set to true in order to "work").
4) Support what exactly? I have already enabled the only "now working"/disabled scenario.
well, idk what went wrong but i have both this mod and the cscenario point patch but it still wont load all of them. i imported all the scenario files into where it was supposed to go with openIV but still some scenarios dont load. such as the paleto bay bank and the cops at franklin's towing impound area
@Empecial Make sure you have:
1) Moved both "ScenarioGroups.cs" and "ScenarioGroups.ini" in the scripts folder (Script Hook V .NET is required and the link can be found in the description).
2) Open "ScenarioGroups.ini" with Notepad, Notepad++, or any other text editor and set to true all the scenarios you want to enable.
@Alex106 This mod looks amazing, but the required scripts Open All Interiors and Online Interiors have been reported not to work on the latest version of the game. Is there any workaround for this?
@gdfGDS44 Those two scripts aren't really "needed", as you can always acces the interiors with a trainer (and the scenarios once enabled from the config file will work). BTW, Open Interiors works just fine for me on the latest version (can't say about Online Interiors as i don't have it).
As for any alternatives, you could try this script https://www.gta5-mods.com/scripts/enable-all-interiors-wip
@Alex106 Much appreciated mate!
@Alex106 Absolutely love this mod man. This is and open all interiors is what's been missing in GTA 5. I'd like to report a tiny bug though, in the Maze Bank CEO's office the secretary can't sit on the chair and she just keeps standing up on the chair.
@omerta0414 Thank you. As for the issue you're having, this mod doesn't add any scenarios (like the one you described), so i don't know how i can help you.
@Alex106 Alright, that means the problem is on my end then. Probably one of the mods i installed. Lol. Thanks for replying and once again, great job on this mod.
@Alex106 Sorry for the bother again, but i was wondering why this mod doesn't work with The Business Mega Pack 1.4.2 by HKH191? Is there a work around for this? Or are the two mods (Specifically all of HKH191's mods) really not compatible?
@omerta0414 What doesn't work?
@Alex106 The scenarios aren't showing up. One workaround i found was to disable pedestrians and traffic on Enhanced Native Trainer to reset the scenarios. I guess that's solved it for now. But that means anyone who doesn't have the mods to use that function can't use HKH191's mod and your mod together.
@omerta0414 I will look into it, but i think it might be an "issue" caused by that script.
@Alex106 it's okay if i enabled (true) all interiors .. or that will crash my game ???
@elsanhoty No.
@Alex106 but i think ur mod not compatible with others scenarios and addon interior .. i delete ur files the game became so gr8 i don't know why but this happened after the last update ..
@elsanhoty I haven't looked at the files (to see if they need to be updated or not), so i can't tell you for sure if there's any issue with the newest update.
@Alex106 no no u don't need to do that .. sorry bro ur files are okay something in my scripts folder is not good make my game crash randomly without any error code