1 166 753
2 939
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2025. december 17.
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
Először Feltöltve: 2020. március 1.
Utoljára Feltöltve: 7 napja
Utoljára Letöltött: 2 perce
All Versions
14 654 letöltés , 300 KB
2025. november 26.
16 771 letöltés , 300 KB
2025. szeptember 9.
11 882 letöltés , 300 KB
2025. július 28.
25 530 letöltés , 800 KB
2025. május 22.
6 532 letöltés , 100 KB
2020. december 26.
4 229 Hozzászólás
More mods by HKH191:
- Trainer
- Küldetés
- Játékmenet
- Küldetés
- Játékmenet
- Játékos
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
36.0
~Fix Game crash aroun Alta construction site
36.3
~added toggeable LSIA Hangar Doors
~added toggeable FIB Skylight
~added toggeable Vangelico Referb
37.0
~added support for GTAV Enhanced.
38.0
~added the winning room & Mugshot room to story mode/misc interiors, as they were removed somtime before version 35.0.
~added the Sandy Shores Race Track
~added a major change to the REQUESTINTERIORS method. To prevent script crashes if user is missing any vehicle/prop that gets added to the map (this effects the Kosatka up at Paleto Bay, Trevor's Bodhi at El Burro Heights, and Bilionaires Destroyed Heli by Fort Zancudo)
39.0
~added mansions from A Safehouse on the hills update.
39.1
~ fix a script crash on loading mansion chairs if the mansion cant be loaded (if the mansion cant be loaded, its likely your missing game assets from the latest game update, which includes the chair models, 39.0 didn't include a safeguard on stopping the whole script crashing if the chairs in the mansion [which are also from the latest update] cant load.)
40.0
~This update is a patchfix for users that are not on the latest update of the game (A Safehouse on the hills), EAI will no longer load the mansions if your gtav hasnt been updated to A Safehouse on the hills.
~fix EAI crashing on requesting REQUESTINTERIORS method, for some people this method would take too and cause EAI to crash.
~fixed a few LOD textures in West Vinewood,
~added missing Diamond Casino Billboard from online at Welcome to West Vinewood Sign, so ive added that in as well.
~added a few methods needed for GTAO Mansions in SP.
Először Feltöltve: 2020. március 1.
Utoljára Feltöltve: 7 napja
Utoljára Letöltött: 2 perce
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este mod interiores esta mal en cuestion de texturas: segun vi en mi gta 5 fallan las texturas del juego especificamente al frente de la base militar de Fort Zancudo en la montaña desaparece las texturas del suelo lo cual solo hay vegetacion como arboles y los animales terrestres a asercar a este lugar don no hay texturas los animales caen al vasio.
Tambien hay fallas de texturas a unas cuadras mas al este de la mansion de Franklin las texturas igual desaparecen con las mismas caracteristicas de la falta de texturas los animales, peatones y vehiculos se caen al vasio.
Segun mis averiguaciones el causante de este problema son los interiores de la comisaria de Los Santos donde estan las carletas, ya que ise la prueba con otro mod interior se repite el mismo problema de falta de texturas.8 napja -
Desde el f3 entro en el menú donde activo los interiores, pero no encuentro las mansiones, como las ubico?
7 napja -
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@Music Locker if the mansions arent loading you likely have a incompatible mod, or an issue with your mods folder
7 napja -
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The only thing this mod needs is the people inside the interiors, it lacks the fun, your just inside an online interior alone. This mod is a real game changer, but it just lacks one of the most important things. So if you can add it mod creator, please do it.
6 napja -
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Mansions ext load ok, no map markers and interior is messed up as you look through window and flashes when you get inside, no conflicts, works fine using simple trainer so but if i remove simple trainer asi and use your mod i get those issues
5 napja -
In order for the mansions to work, you need version 3725, which is normal, which is in the mods folder, and you will have to delete the old mods folder without exception, and then in the game in the coach, turning on all MP Maps, you will have these mansions and markers on the map, although there are a lot of functions disabled, so you have to be content with what you have, and by the way EAI does not work normally there is no contact on the phone there are no markers on the map and some interiors are empty or do not load at all
5 napja -
The mansion update is a bit special, after SP turns on MP, the three mansion areas will become blank, and its shell is also closed by default, and the whole is IPL. Therefore, after opening the online, you need to click on the tick option of the mansion to turn it off and then turn on the refresh again
5 napja -
HKH191 Can you optimize the flickering problem when switching some entity sets in a mansion or other interiors, such as switching the mural in the mansion, if I use Simple Trainer to switch it, it will only switch the mural in front of me, and the whole world will not be refreshed and switched.
5 napja -
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Hi! After cleaning the mods folder and doing a clean install in the scripts folder, I was able to locate the mansions, but I always need to refresh EAI to load the interior textures. I was discouraged because when recording videos in the Rockstar editor, the interior textures don't load and I can't refresh them with the editor open. If anyone has managed to record videos of the mansion interiors using the Rockstar editor, please let me know if possible. Thank you!
4 napja -
@LukasMarks09 Hi. I suggest you install EAI in the scripts folder initially, without any other mods. Remove the 's' from the mods folder, leaving a folder named just 'mod'; this will disable all your files in that folder. Once you enter, use the trainer to load the online maps (Mploads) and then use a helicopter or the Menyoo camera explorer to visually locate the mansions. I suggest the viewwood right below the sign.
4 napja -
Hello i found a glitch around boulevard street, I found a glitch related to a part of the textures in the street where Tequila-La-La is located. On the left side, the parking area has lost its textures, as well as part of the buildings. If possible, please fix this in the next patch. When I remove the mod, the textures return to normal.
1 napja






For people having issues with the mansions, please know, i have tested on four different computers all on the latest game patch with Enable All interiors installed, all four load the mansions just fine, please check you have updated all files, removed your mods folder, and tried on a vanilla copy of the game. At this stage getting holes in the map where the mansions are is likely on your end.