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Old Gen Visual 3.4

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Information
Old Gen Visual is a mod that brings back "that thing, that magic" from the old gen version.

Main changes:
- Timecycle.
- Lens flare.
- Lightning, clouds and water settings.
- Bokeh, damage effect, lens flare and water textures.
- Clouds models and textures.

Optionals:
- Alternative Old Gen Lens Flare: this optional changes the color of two flare animorphics from yellow to blue.
- Beach Foam, Lights & Palms Textures: this optional changes various beach foam and street lights textures with one from the old gen version and palms retextures based on the old gen version.
- Beta Next Gen Lens Flare: this optional changes the lens flare with the version seen in the E3 2014 trailer and a few pre release next gen screens.
- No Lens Artefacts: this optional removes the blue lens artefacts (the ones from the very high and ultra Post FX setting). Note: this one is useless if you have the Post FX quality set to normal or high.
- No Light Pollution: this optional removes all the ambient lights around the map. Note: this one is useless if you have the shader quality set to normal.
- No NG Coronas: this optional removes the additional rendered corona textures.
- Phones Wallpapers: this optional changes the iFruit and Badger mobile phones default wallpapers with the ones from the old gen version.
- Shop UI Banners: this optional changes the interaction/wardrobe menu banners with retextured versions like the ones from the old gen version.
Comparison screens can be viewed here.

Note: the preview screens where taken with all the mentioned edits + other mods installed (so it might look a bit different): No Chromatic Aberration and Lens Distortion, Higher Quality HBAO and the VisualV shaders.

Requirements
OpenIV.asi
Mods folder.

Installation
Import both the "common" and "x64" folders from the "Main Files" folder in "mods\update\update.rpf".

Installation (optionals)
- Alternative Old Gen Lens Flare: import the files from the "Optionals/Alternative Old Gen Lens Flare" folder in "mods\update\update.rpf\common\data".
- Beach Foam, Lights & Palms Textures: move the "lgvisual" folder from the "Optionals/Beach Foam, Lights & Palms Textures" folder in "mods\update\x64\dlpacks" and add "dlcpacks:/lgvisual/" to the "dlclist.xml".
- Beta Next Gen Lens Flare: import both the "common" and "x64" folders from the "Optionals/Beta Next Gen Lens Flare" folder in "mods\update\update.rpf".
- No Lens Artefacts: import "lensartefacts.ymt" from the "Optionals/No Lens Artefacts" folder in "mods\update\update.rpf\x64\data\effects".
- No Light Pollution: import "vfxfogvolumeinfo.ymt" from the "Optionals/No Ambient Lights" folder in "mods\update\update.rpf\x64\data\effects".
- No NG Coronas: import "visualsettings.dat" from the "Optionals/No NG Coronas" folder in "mods\update\update.rpf\common\data".
- Phones Wallpapers: import the files from the "Optionals/Phones Default Wallpapers" folder in "mods\update\update.rpf\x64\patch\data\cdimages\scaleform_generic.rpf".
- Shop UI Banners: import the files from the "Optionals/Shop UI Banners" folder in "mods\update\update.rpf\x64\textures\script_txds.rpf".

Special Thanks
alloc8or for the Visual Settings + Timecycle Reloader.
dexyfex for CodeWalker.
dav90 for the decompiled PSO and RBF files.
The OpenIV Team for OpenIV and openFormats.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper.
koolk for LibertyV.
DK22Pac for the WFT/XFT to DFF.
cj2000 for the R* RW IO for max.

Changelog
v3.4
Added the old gen clouds to the main folder.
Added the old gen interaction/wardobe menu banners and phone default wallpapers in the optionals folder.
Updated the installations instructions.
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Először Feltöltve: 2018. szeptember 15.
Utoljára Feltöltve: 12 órája
Utoljára Letöltött: 35 perce

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