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@mbahdokek np, thanks for the quick reply
@KassiteR I thought I sent it already in my previous comment, but nvm
System.AccessViolationException
SHVDN.NativeFunc.NativeCall()
SHVDN.NativeFunc.InvokeInternal(UInt64, UInt64*, Int32)
SHVDN.NativeFunc+NativeTaskPtrArgs.Run()
SHVDN.ScriptDomain.ExecuteTaskWithGameThreadTlsContext(SHVDN.IScriptTask, Boolean)
SHVDN.NativeFunc.Invoke(UInt64, UInt64*, Int32)
GTA.Native.Function.Call[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](GTA.Native.Hash, GTA.Native.InputArgument)
GTA.Ped.get_RelationshipGroup()
GangData.(GTA.Ped)
GangData.IsPedCop(GTA.Ped)
EnemiesProcessor.Process(System.Collections.Generic.HashSet`1<GTA.Ped>)
Consciousness.(System.Object, System.EventArgs)
Consciousness.(System.Object, System.EventArgs)
System.EventHandler.Invoke(System.Object, System.EventArgs)
SHVDN.Script.DoTick()
SHVDN.Script.MainLoop()
System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
System.Threading.ThreadHelper.ThreadStart()
System.AccessViolationException
SHVDN.NativeFunc.NativeCall()
SHVDN.NativeFunc.InvokeInternal(UInt64, UInt64*, Int32)
SHVDN.NativeFunc+NativeTaskPtrArgs.Run()
SHVDN.ScriptDomain.ExecuteTaskWithGameThreadTlsContext(SHVDN.IScriptTask, Boolean)
SHVDN.NativeFunc.Invoke(UInt64, UInt64*, Int32)
GTA.Native.Function.Call[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](GTA.Native.Hash, GTA.Native.InputArgument)
GTA.Ped.get_RelationshipGroup()
GangData.(GTA.Ped)
@mbahdokek nvm, turns out it was Consciousness's problem, not Visable Weapons =)
@KassiteR I've tested multiple times, and the game crashes while using Visible Weapons with Consciousness
@mbahdokek Seems like the mod crashes while using Consciousness/Immersify
@mbahdokek Hello, I've tested multiple times and the mod keeps crashing my game. I have no idea why, it has zero issues before.
@KassiteR Does this conflict with RDE? Sometimes the game crashes during ambient events like a gas station robbery
Here's the log:
System.AccessViolationException
SHVDN.NativeFunc.NativeCall()
SHVDN.NativeFunc.InvokeInternal(UInt64, UInt64*, Int32)
SHVDN.NativeFunc+NativeTaskPtrArgs.Run()
SHVDN.ScriptDomain.ExecuteTaskWithGameThreadTlsContext(SHVDN.IScriptTask, Boolean)
SHVDN.NativeFunc.Invoke(UInt64, UInt64*, Int32)
GTA.Native.Function.Call[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](GTA.Native.Hash, GTA.Native.InputArgument)
GTA.Ped.get_RelationshipGroup()
GangData.(GTA.Ped)
GangData.IsPedCop(GTA.Ped)
EnemiesProcessor.Process(System.Collections.Generic.HashSet`1<GTA.Ped>)
Consciousness.(System.Object, System.EventArgs)
Consciousness.(System.Object, System.EventArgs)
System.EventHandler.Invoke(System.Object, System.EventArgs)
SHVDN.Script.DoTick()
SHVDN.Script.MainLoop()
System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
在 System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
System.Threading.ThreadHelper.ThreadStart()
System.AccessViolationException
SHVDN.NativeFunc.NativeCall()
SHVDN.NativeFunc.InvokeInternal(UInt64, UInt64*, Int32)
SHVDN.NativeFunc+NativeTaskPtrArgs.Run()
SHVDN.ScriptDomain.ExecuteTaskWithGameThreadTlsContext(SHVDN.IScriptTask, Boolean)
SHVDN.NativeFunc.Invoke(UInt64, UInt64*, Int32)
GTA.Native.Function.Call[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](GTA.Native.Hash, GTA.Native.InputArgument)
GTA.Ped.get_RelationshipGroup()
GangData.(GTA.Ped)
No Asian look this yellow.
@energystyle Hello, do you know how to disable the notification?
@dev_drozd How can I disable the notification on the top left corner? Thank you for the good mod.