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@GummyFresh86 Thanks 😀
@HvyMetal55, Ok, I'll try
@Filipekkkkkk Wow, that’s quite a big request! But thank you for asking so kindly — I’ll give it a try!
@Starfox1993 @HvyMetal55 Thanks 😀
@unitedOrange66 Ok, I'll do that
@Akira Tingzon @unitedOrange66 In the VHud_Mod script, first check if the current player model supports Game.Player.Money — like the main story characters (Michael, Franklin, Trevor). If it does, then the money value and store it in the INI file under the correct player section. But if the player is using an MP model, which doesn’t return a valid cash value, I’ll just set playerCash to a default amount of 5000 and save that to the INI instead.
Is this Ok?
@unitedOrange66, MP Freemode cash isn’t fixed yet, but it’ll be sorted in a future update.
@Hotcake Mods Thanks 😁
@azzman_01 😁
@Charlie Chen its with the script file