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Love the model am using it in free roam, What would it take to have this replace Michael in game? I have figured out that the Player One/2/3 models have alot more files.
Question, will the Peds added with this Spawn in the world naturally?
@gtaguy121 I am having the same issue, everything else works great
@3id just an FYI gamespot did a story on your Mod
http://www.gamespot.com/articles/gta-5-mod-lets-you-drive-knight-riders-talking-jum/1100-6429006/
@grolle123 @alienkotze I also did not have a script folder. I just litteraly just extracted the entire archive to my main GTA directory and since the script folder is in the archive it made it for me. I would try that, worked for me
@3id I sent the KIT3000 intro audio to your email. Let me know if there is anything else i can help with
@3id I have the KITT 3000 intro audio ready for you, what file format would you like it in? Also what is the best way to get it to you
Just an FYI I tested 2.4.1 intensively last night, through many Story missions, golfing and many other activities. I only had one small bug where the car dissapears and a bunch of the red lamps end up on the floor. But as soon as you hit the - key they despawn and you can call KITT again.
This is like my 4th play-through of GTA V and this MOD is making it the most fun of them all. One question/suggestion on abilities but I'm not sure its even possible. First is there a way to give KITT a turbo boost of speed? Turbo boost was used for jumping and for a speed boost. The second I thought of while using KITT on water. Is there a way to make kitt heavy enough to drive underwater? Kinda like in that one episode of the 2008 show?
@3id You got it, I will start working on it tonight
@3id I love the authentic sound effects. But I have noticed on some of them you can hear the shows soundtrack in the background. If you are interested I would be more than happy to help you get some clean audio for those parts. Or any audio you may need. Hit me up.