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Still my favourite ragdoll overhaul mod to this day, a must have.
@SnakeSlippers Does this happen all the time or did it just happen once? I am not actively developing anything for GTA V anymore, so it'd be just interesting to know if this mod is broken or it just has a bug
It seems like this does not work with the current GTA version, the car rolls to the side and starts twitching.
There's more German people here than I would've thought! :D
Hier gibt's mehr Deutsche als ich gedacht haette! :D
One more thing Josh. The zip file is just 4MB, but the RPF is 270MB. That is not good. Since rpf also is a compressed archive file type, you should also be able to make that smaller. :P but else, good mod.
Nice mod, since the last update it's really f***king enjoyable, having a great time. Good job. Also THANK YOU SO MUCH FOR MAKING A CONFiG FILE, SO MANY MODS ARE MISSING THAT KIND OF STUFF!!!
@Anthony_Khuu Yeah okay, seems reasonable, fists are also considered a weapon. I will add that!
@Ilikeeditingpolice01 I started doing such a mod, but the roadblocks aren't as easy as I thought. It kinda works, Peds with weapons spawn, in choppers, in cars, some with Uzis some with baseball bats. But it's not finished yet. I just wanted to inform you I'm doing something :D :P
@Anthony_Khuu My mod only applies ragdoll when the player is hit by a weapon. So a baseball bat hit turns the player to ragdoll as well, but not fall damage or damage by something else, only weapon damage.
When are you facing the problem that it seems like any damage turns the player to ragdoll?
@sob you (maybe we) can use PED::GET_PED_LAST_DAMAGE_BONE to get the bone, and for the other one: I don't know. I found WEAPON::HAS_PED_BEEN_DAMAGED_BY_WEAPON, and you (or we) would loop through all weapons, but that's a shitty solution.
dm me if you're interested in working together :D