I don't know what causes the problem to be honest, but it had some leftover stuff from my B29 mod in the handling.meta which actually shouldn't have mattered at all. I removed it, can you try again if it works now? Otherwise I really have no clue why it works for some and not for others.
@FranklinTheGoon content.xml contains and error. I will update this later, in the meantime if you use both Eurofighter mods at the same time it will work (since it pulls files from the German EF pack)
@fattiger Do you play on either FiveM or not the latest game version? If you play FiveM then it means that your ressource doesn't load the vehiclelayouts file
@Gillman@Edbarcelos@rodolfo_luna94 as stupid as it sounds, is your PC on the lower spec side? Because I am not sure what should cause this unless your PC is on the weaker side. Seeing as the model file is very heavy and uses lots of textures it might ne a reason, but... hm.
Since it doesn't use custom weapon my only other guess would be the vehiclelayout, but then I'd wonder why it works for others.
Changelog 1.2.1:
-fixed crashing issue when using Hellfire missiles
Changelog 1.2:
-Added MH-60K with Refueling Boom as extra kit option
-Added UH-60J with Refueling Boom as extra kit option
-Refueling boom can now be extended with LCTRL+B when equipped (VehFuncs V required)
-Refueling boom geometry smoothened
@HMJN@ulikethemapples I found the problem, I will fix it later and let you know. You can also try editing it yourself in dlc.rpf/common/data/ai/vehicleweapons_uh60v.meta
search for "w_lr_agm114k" and replace with: "w_smug_airmissile_02"
@Ghost_Rider_207 @rodolfo_luna94 @AUSSIE_LAD_96
I don't know what causes the problem to be honest, but it had some leftover stuff from my B29 mod in the handling.meta which actually shouldn't have mattered at all. I removed it, can you try again if it works now? Otherwise I really have no clue why it works for some and not for others.
@FranklinTheGoon content.xml contains and error. I will update this later, in the meantime if you use both Eurofighter mods at the same time it will work (since it pulls files from the German EF pack)
@CitiZeN030 Naja, das sieht dann zB... so aus: https://www.gta5-mods.com/vehicles/audi-90-quattro-imsa-gto-add-on-wipers
Aber im wesentlichen gibt es schon genug Modder, die sich um die Autos kümmern ;) Aber danke haha
@fattiger Do you play on either FiveM or not the latest game version? If you play FiveM then it means that your ressource doesn't load the vehiclelayouts file
@rodolfo_luna94 and it crashes when you spawn it? Do you see it for a brief second or just straight CTD as soon as you want to spawn it?
@Gillman @Edbarcelos @rodolfo_luna94 as stupid as it sounds, is your PC on the lower spec side? Because I am not sure what should cause this unless your PC is on the weaker side. Seeing as the model file is very heavy and uses lots of textures it might ne a reason, but... hm.
Since it doesn't use custom weapon my only other guess would be the vehiclelayout, but then I'd wonder why it works for others.
@BerkshireMods one is available here: https://www.moddb.com/mods/codename-vanilla-acecombat7/addons/eurofighter-typhoon-template
Please ignore this and instead head over to a new and much improved LAV-25 mod:
https://www.gta5-mods.com/vehicles/lav-25-ifv-add-on
Changelog 1.2.1:
-fixed crashing issue when using Hellfire missiles
Changelog 1.2:
-Added MH-60K with Refueling Boom as extra kit option
-Added UH-60J with Refueling Boom as extra kit option
-Refueling boom can now be extended with LCTRL+B when equipped (VehFuncs V required)
-Refueling boom geometry smoothened
@HMJN @ulikethemapples I found the problem, I will fix it later and let you know. You can also try editing it yourself in dlc.rpf/common/data/ai/vehicleweapons_uh60v.meta
search for "w_lr_agm114k" and replace with: "w_smug_airmissile_02"