Fantasic work. I set a GPS route with the mod disabled. When I enabled the app and turned on auto drive it started to follow the route but then turned away from it. If you can fix this to follow the current GPS route when custom routes are disabled that would be great. Also, it glitches out when you catch air. That would be nice to be able to do jumps
@tobcvb What you are asking for would mean coordinating each prop grab with a specific animation. The best one I've seen able to do this is JulioNIB's work and that 's out of my league. I would contact them and see what they can offer you
It is possible, but it would mean having to match every prop with a specific animation if it even exists. I'll put the code up on Git if someone wants to work on that but I've moved on to other things.
Here is an update on my specific .net 4.7 clr.dll crashing problem. I recompiled my stuff in VS 2017 and things seems to be stable now with the current released version of Script Hook V Dot Net (not v3) . I am not seeing the clr.dll crash any longer.
@kagikn OK So that I take as yes. There is no open issue on crosire's project, and this was not happening prior to .net 4.7 afaik. I'm going to pull the source down tonight, build and run in VS 2017 to see where the specific problem is. Hopefully I can find and fix it.
Fantasic work. I set a GPS route with the mod disabled. When I enabled the app and turned on auto drive it started to follow the route but then turned away from it. If you can fix this to follow the current GPS route when custom routes are disabled that would be great. Also, it glitches out when you catch air. That would be nice to be able to do jumps
@SavuKosu Nice to know it still works 6 years in :-)
Sorry but I'm retiring this mod. I have other things going on and do not have time to maintain it.
@Phnx I haven't been keeping up with latest version of the game so I'm glad it's still working
@kinghippo2000 Wow. I have been working on other projects and have not been back in awhile. Nice to hear folks are still liking it.
@tobcvb What you are asking for would mean coordinating each prop grab with a specific animation. The best one I've seen able to do this is JulioNIB's work and that 's out of my league. I would contact them and see what they can offer you
It is possible, but it would mean having to match every prop with a specific animation if it even exists. I'll put the code up on Git if someone wants to work on that but I've moved on to other things.
Here is an update on my specific .net 4.7 clr.dll crashing problem. I recompiled my stuff in VS 2017 and things seems to be stable now with the current released version of Script Hook V Dot Net (not v3) . I am not seeing the clr.dll crash any longer.
@KevinMilleano Do you have any errors in the system event log?
@kagikn OK So that I take as yes. There is no open issue on crosire's project, and this was not happening prior to .net 4.7 afaik. I'm going to pull the source down tonight, build and run in VS 2017 to see where the specific problem is. Hopefully I can find and fix it.