Töltés...
1 fájlt kedvelt
12 hozzászólás
1 videó
4 feltöltés
4 követő
2 169 letöltés
  • 40de0b png transparent catgirl anime chibi kawaii cat cg artwork animals black hair

    @eddie0704 wait for 1 or 2 hrs, I will update things.

  • 40de0b png transparent catgirl anime chibi kawaii cat cg artwork animals black hair

    @eddie0704 yep welcome. also you can press L and whatever XML generates just paste them into Areas.xml save it and press F4 and hit Reload() it will delete already spawned Guards and Spawns them again.

  • 40de0b png transparent catgirl anime chibi kawaii cat cg artwork animals black hair
  • 40de0b png transparent catgirl anime chibi kawaii cat cg artwork animals black hair
  • 40de0b png transparent catgirl anime chibi kawaii cat cg artwork animals black hair

    @eddie0704 <?xml version="1.0" encoding="utf-8" ?>
    <Areas>
    <!-- Guard Model names are - gruppe6_guard, police_guard, military_guard. more configs soon -->
    <Area name="MichealHouse" model="gruppe6_guard">
    <SpawnPoint>
    <Position x="-817.86" y="175.38" z="72.23" />
    <Heading>93.34</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-819.22" y="179.18" z="72.23" />
    <Heading>107.00</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-818.06" y="177.89" z="76.71" />
    <Heading>110.15</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-810.48" y="167.38" z="72.23" />
    <Heading>100.46</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-804.99" y="165.72" z="71.56" />
    <Heading>120.01</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-799.27" y="161.98" z="71.49" />
    <Heading>15.95</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-790.36" y="153.83" z="70.67" />
    <Heading>39.01</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-797.73" y="148.40" z="69.67" />
    <Heading>271.91</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-781.07" y="167.67" z="67.47" />
    <Heading>209.29</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-764.14" y="158.80" z="67.47" />
    <Heading>99.85</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-762.67" y="139.89" z="67.47" />
    <Heading>42.96</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-780.27" y="138.33" z="67.47" />
    <Heading>320.69</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-781.71" y="150.67" z="67.47" />
    <Heading>278.05</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-781.97" y="176.90" z="73.44" />
    <Heading>2.92</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-769.42" y="185.03" z="73.15" />
    <Heading>87.96</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-789.58" y="191.33" z="72.95" />
    <Heading>194.21</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-812.26" y="177.59" z="72.15" />
    <Heading>22.35</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-816.63" y="181.41" z="72.15" />
    <Heading>214.63</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-842.44" y="162.61" z="67.16" />
    <Heading>177.03</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-842.38" y="155.38" z="66.99" />
    <Heading>358.23</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-820.97" y="153.16" z="70.18" />
    <Heading>7.21</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="-844.58" y="181.10" z="70.56" />
    <Heading>194.70</Heading>
    </SpawnPoint>
    </Area>
    <!-- Guard Model names are - gruppe6_guard, police_guard, military_guard. more configs soon -->
    <Area name="FrankHouse" model="gruppe6_guard">
    <SpawnPoint>
    <Position x="3.65" y="531.43" z="175.34" />
    <Heading>322.31</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="7.08" y="542.04" z="176.03" />
    <Heading>312.99</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="15.96" y="544.14" z="176.03" />
    <Heading>38.08</Heading>
    </SpawnPoint>
    <SpawnPoint>
    <Position x="19.66" y="550.21" z="176.21" />
    <Heading>64.93</Heading>
    </SpawnPoint>
    </Area>
    </Areas>

    like this try. i tried checking and it works.

    Kinyitás a teljes hozzászólás megtekintéséhez
  • 40de0b png transparent catgirl anime chibi kawaii cat cg artwork animals black hair

    @eddie0704 did you copy over XML Structure which generates when you press L?

  • 40de0b png transparent catgirl anime chibi kawaii cat cg artwork animals black hair

    @Hazekware it will work after I update it. I was testing so some values are hardcoded. So don't worry 😊

  • 40de0b png transparent catgirl anime chibi kawaii cat cg artwork animals black hair

    @Starfox1993 I will allow to change that very soon, expect update today or tomorrow. Open for suggestions 😜

  • 40de0b png transparent catgirl anime chibi kawaii cat cg artwork animals black hair

    I will try those Task.ShootAt() again. also that rappeling thing, by default its 10.0f for height above ground. and yes i checked before heli let passenger rappel. but need to make heli stationary (which i failed to do) so that ropes dont look weird and rappel doesnt glitch out.

    2024. október 21.
  • 40de0b png transparent catgirl anime chibi kawaii cat cg artwork animals black hair

    I think I've tried Task.ShootAt() but didn't work. And Yep I know some vehicles let you use itd weapon when it's modded (applied modkits) like the APC Missile Barage thing, Annihilator Stealth Missile or Avenger extra Vehicle Weapons and so on.

    For rappeling I did is :
    if (veh.AllowRappel)
    ped.Task.RappelFromHelicopter() and it worked. Also only vehicles which allows rappeling will work: maverick, police maverick, buzzard (both attack and normal), Annihilator, Annihilator Stealth.

    Do you use discord? If yes pls add me : "stupidvamp." without the double quotes.

    2024. október 21.