@SuleMareVientu Any conflict between InteriorsV and Scenario Groups? I already have the NPC spawn in interiors for Scenario Groups disabled like this https://pastebin.com/B5PkGMtU should I also disable the the ones for the banks?
@AlexanderLB Cargens only support body color 1, 2, 3, 4 and anything that comes after that like 5 and 6 (interior and dash) are not recognized in a cargen and have a default color black, the AT300 uses body color 5 for the engine parts which can't be configured in cargen hence why it will spawn in black when used in cargen, so what I'm saying here if it's possible to merge the engine parts with the primary or secondary colors so that way it won't spawn black when used in a cargen.
I did my own cargens and don't mean that this mod has cargens.
@AlexanderLB@TheF3nt0n Can you please make these parts for the AT300 use secondary body color instead of body color 5 which is interior? because these parts can't be controlled in cargen and they spawn in black: https://i.ibb.co/n7wN7TY/Screenshot-550.png
And are the wheels supposed to be visible like this after they've been pulled inside? https://i.ibb.co/fQ6Xnkh/Screenshot-552.png
@danix93 I've noticed some issues where the barriers and the wooden fence disappear from a certain distance:
https://i.ibb.co/9Gdb8BP/Screenshot-453.png
https://i.ibb.co/JdKtTXf/Screenshot-454.png
https://i.ibb.co/51d5WhM/Screenshot-455.png
Noticed from a certain distance the interior has some sort of a texture bug:
https://i.ibb.co/zh8PwGm/Screenshot-445.png
https://i.ibb.co/TvBhkB2/Screenshot-446.png
@SuleMareVientu So the locations that you mentioned conflict with InteriorsV? they should be all disabled? if you can please elaborate.
@SuleMareVientu Any conflict between InteriorsV and Scenario Groups? I already have the NPC spawn in interiors for Scenario Groups disabled like this https://pastebin.com/B5PkGMtU should I also disable the the ones for the banks?
https://www.gta5-mods.com/scripts/scenario-groups
@SuleMareVientu This also enables NPC's inside the interiors correct?
Perfect!
@AlexanderLB Cargens only support body color 1, 2, 3, 4 and anything that comes after that like 5 and 6 (interior and dash) are not recognized in a cargen and have a default color black, the AT300 uses body color 5 for the engine parts which can't be configured in cargen hence why it will spawn in black when used in cargen, so what I'm saying here if it's possible to merge the engine parts with the primary or secondary colors so that way it won't spawn black when used in a cargen.
I did my own cargens and don't mean that this mod has cargens.
@AlexanderLB @TheF3nt0n Can you please make these parts for the AT300 use secondary body color instead of body color 5 which is interior? because these parts can't be controlled in cargen and they spawn in black: https://i.ibb.co/n7wN7TY/Screenshot-550.png
And are the wheels supposed to be visible like this after they've been pulled inside? https://i.ibb.co/fQ6Xnkh/Screenshot-552.png
@WildBrick142 This has the collision bug that causes the game to crash.
@danix93 Yes it is installed correctly and this is on SP.
@danix93 I've noticed some issues where the barriers and the wooden fence disappear from a certain distance:
https://i.ibb.co/9Gdb8BP/Screenshot-453.png
https://i.ibb.co/JdKtTXf/Screenshot-454.png
https://i.ibb.co/51d5WhM/Screenshot-455.png
Noticed from a certain distance the interior has some sort of a texture bug:
https://i.ibb.co/zh8PwGm/Screenshot-445.png
https://i.ibb.co/TvBhkB2/Screenshot-446.png