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@ZaiDaZa thanks, i dont plan on adding any more bodyguards since handling one is already pretty complex, but you could just spawn a bodyguard in with a trainer. as for the bodyguard not lasting long during battle, a max rank bodyguard is pretty durable
@GogetaSsj4 thanks i appreciate it, everything ive wanted to add to this mod since i first started making it, ive added, so im out of ideas now
@100g you cant customize their weapon names, their weapons get better as their kill count increaes.
@alanezone i need to see a video of that or something
@nj5050 okay i think i understand, so for your 2nd paragraphs you dont mind selecting their tasks maually. for the first paragraph what do you exactly mean when you say you want to directly give them a flying vehicle, like if there is a flying vehicle next to them? in that situation they would enter that vehicle if yours is full
@Meee123456 i cant fix your issue
@nj5050 i could make the bodyguard do these things automatically, but in your case since there are lots of specific things you want the bodyguard to do (and in some cases there's 2 options, like you want them to either standby or enter a given vehicle), i think it would be easier for you as the player, to manually give them tasks (by going to the task menu and selecting them). Right now automating tasks works because 1 trigger leads to one outcome (eg. player entering a vehicle that is full leads to the bodyguard entering a nearby vehicle, and then either driving to a waypoint or following the player depending on a setting youve set). I cant think of how you could achieve what you want automatically without manually giving them tasks
@Meee123456 not sure how i can fix that, i'll probably need a video or something
@Demaunix currently no but i could add it, you can use menyoo to set a task for that bodyguard to make them follow you i think
@Meee123456 send the scripthookvdotnet error message, and which item you pressed when it happened