DashHook (Library) v1.0.1
36 533
295
36 533
295
DashHook is a C++ library and helps other scripts with interacting with the vehicle dashboard.
Installation
Put DashHook.dll in the main GTA V folder.
Developer usage
Check GitHub and the header file for details.
Do not bundle DashHook.dll with your script, always refer them to this page or GitHub releases for updates.
The following list shows scripts currently using this library and what fields they access. Please let me know when you want to use the library, I'll update the list so you know what fields might be affected.
Credits
The "guts" is all alloc8or's, but I built a library around it to manage access for multiple scripts. The struct is from the game itself.
Changelog
v1.0.1
* Fix an issue that sometimes causes values to be default or zero
v1.0.0
* Initial release
Installation
Put DashHook.dll in the main GTA V folder.
Developer usage
Check GitHub and the header file for details.
Do not bundle DashHook.dll with your script, always refer them to this page or GitHub releases for updates.
The following list shows scripts currently using this library and what fields they access. Please let me know when you want to use the library, I'll update the list so you know what fields might be affected.
- Dial Accuracy Fix - (1.0.0)
- speed
- rpm
- Turbo Fix - (1.1.0)
- boost
- vacuum
- Manual Transmission - (5.0.0)
- ABSLight when ABS is active
- engineLight, ABSLight, petrolLight, oilLight, batteryLight when stalled
- oilPressure when AWD dial remap is active for y97y's Skyline R32
- (Your script) - (Starting version using it)
- (VehicleDashboardData field) - set constantly, periodically, occasionally
Credits
The "guts" is all alloc8or's, but I built a library around it to manage access for multiple scripts. The struct is from the game itself.
Changelog
v1.0.1
* Fix an issue that sometimes causes values to be default or zero
v1.0.0
* Initial release
Először Feltöltve: 2020. április 7.
Utoljára Feltöltve: 2020. április 16.
Utoljára Letöltött: 32 perce
30 Hozzászólás
More mods by ikt:

- Járművek
- .Net
4.75
290
23
1.0.0
By ikt
DashHook is a C++ library and helps other scripts with interacting with the vehicle dashboard.
Installation
Put DashHook.dll in the main GTA V folder.
Developer usage
Check GitHub and the header file for details.
Do not bundle DashHook.dll with your script, always refer them to this page or GitHub releases for updates.
The following list shows scripts currently using this library and what fields they access. Please let me know when you want to use the library, I'll update the list so you know what fields might be affected.
Credits
The "guts" is all alloc8or's, but I built a library around it to manage access for multiple scripts. The struct is from the game itself.
Changelog
v1.0.1
* Fix an issue that sometimes causes values to be default or zero
v1.0.0
* Initial release
Installation
Put DashHook.dll in the main GTA V folder.
Developer usage
Check GitHub and the header file for details.
Do not bundle DashHook.dll with your script, always refer them to this page or GitHub releases for updates.
The following list shows scripts currently using this library and what fields they access. Please let me know when you want to use the library, I'll update the list so you know what fields might be affected.
- Dial Accuracy Fix - (1.0.0)
- speed
- rpm
- Turbo Fix - (1.1.0)
- boost
- vacuum
- Manual Transmission - (5.0.0)
- ABSLight when ABS is active
- engineLight, ABSLight, petrolLight, oilLight, batteryLight when stalled
- oilPressure when AWD dial remap is active for y97y's Skyline R32
- (Your script) - (Starting version using it)
- (VehicleDashboardData field) - set constantly, periodically, occasionally
Credits
The "guts" is all alloc8or's, but I built a library around it to manage access for multiple scripts. The struct is from the game itself.
Changelog
v1.0.1
* Fix an issue that sometimes causes values to be default or zero
v1.0.0
* Initial release
Először Feltöltve: 2020. április 7.
Utoljára Feltöltve: 2020. április 16.
Utoljára Letöltött: 32 perce
I've uploaded a C++ and C# example of how to interact with this.
https://github.com/E66666666/GTAVDashHook/tree/master/Examples
Dope! Can´t wait to see some custom scripts for it ;)
Wait, so using this library it is possible to make a script that turn off the oil light in Voltic/Surge?
@pietrucha132
Yes.
@ikt Damn, I barely made a lua script unlock the car doors when exiting the car, pity that I can't put it to use
You are the best.
some of guys already done realtime parking cam, but what this mod do, idk
fantastic stuff again.
@ikt I hate to bother you like this, but since you're experienced in scripting and improving GTA's vehicle nonsense:
How feasible would be a script that allows to lower engine noise?
Knowing that GTAV vehicle sounds are actually recorded from real vehicles, and the sounds are excellent, but whoever mixed the sounds, decided that engine noise is as loud, or louder than exhaust sound. Whoever configured the game, went on and placed these sounds often for entirely wrong type of engine types as well.
This is the reason why most of every GTA vehicle, especially motorcycles sound awful.
Listening the exhaust sounds seperately in AWC files reveal the absolutely majestic sounds that get muffled by the engine noise.
@UHDFreddyEST @Faysal
I'm not aware of any option to have Picture-in-Picture or a secondary camera. Have any links?
@oggpeg
Sorry, I don't know. You could try replacing the engine sounds with something that's quieter? I think the reverse engineer people are better at figuring this kind of stuff out, if it's a sound engine mixing thing. It might be as simple as setting a multiplier in some global variable.
@ikt "It might be as simple as setting a multiplier in some global variable."
I'd hope is the case, a script for it would make a significant difference.
The sounds themselves are spot on and correct.
It's just that the engine sound has too much volume compared to exhaust sound.
Going through each and every one of GTA vehicles to export engine sounds, then edit them quieter, then add them into game again would be a huge task.
@ikt Hello, I’m a big fan of your work and I have a suggestion for you. It may sound a little bit selfish in relation to this... I already have a good time researching something of the kind and found one that is done in .LUA but has many bugs and the author abandoned the mod ;-; I kind of "turned" my GTA into a racing game, anyway... if you answer me at least on this subject...I am grateful.
PS: probably have enough writing errors. PEACE
@SKypilaine
I've other projects I'm working on, but I might look into it if it's small. What is it about?
@ikt tyre wear. It seems that I didn't put what was in the sentence above.
@SKypilaine
Hmm, interesting idea, I might look into it. Hopefully it's as simple as finding which natives set grip.
@ikt thx man! really appreciate.
@ikt is dashdata.speed MPH?
@ImNotMentaL
yes, i think
@ikt can you also add support for radio station, song name, song artist and use it like vehicle.RPM, andalso get and set the value from VEHICLE::_SET_VEHICLE_NITRO_ENABLED
@ImNotMentaL
No
why does it give me gear asi error when i remape a button