Gerald's Stash Houses In SP 1.1 (Bugfix Patch)
1 162
40
1 162
40
This mod brings fully functional Gerald’s Stash Houses. Just like in GTA Online! Just like in online, there are 25 possible spawn locations for stash houses across San Andreas. You’ll need to break in, clear out the enemies, find the code (on a sticky note somewhere in the interior, there are a total of 10 possible safe combinations), crack open the safe, and secure the loot.
The mod features 10 custom Stash House interiors as well as 28 Stash House designs copied from GTA Online. Custom Stash House design is guaranteed to have an additional piece of loot. Usually, cash, weed or cocaine.
Stash Houses automatically change location every 30-minutes (real time), or 10 minutes after successfully completing a stash house robbery, if a robbery is failed they have a 20-minute cooldown before a new stash house will spawn.
Mod would not be possible without -EcLiPsE- creating his GTA Online Stash Houses (Menyoo) without it i wouldnt have been able to create this mod, so shoutout to him for replicating each stash house interior.
install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch)
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. drag GTAO_GeraldsStashHouses.dll, GTAO_GeraldsStashHouses.ini, GTAO_GeraldsStashHouses.pdb into script
4. Launch game, locate the stash house, go to it to rob it
Release Notes
1.0
~Initial Release
1.1
~Fixed safe code 72-68-83 registering as 72-69-83.
~Fixed not being able to rob Stash House after robbing it once and waiting for it to reset.
~Added ini to set reset periods and set Average pay for Stash House raid.
The mod features 10 custom Stash House interiors as well as 28 Stash House designs copied from GTA Online. Custom Stash House design is guaranteed to have an additional piece of loot. Usually, cash, weed or cocaine.
Stash Houses automatically change location every 30-minutes (real time), or 10 minutes after successfully completing a stash house robbery, if a robbery is failed they have a 20-minute cooldown before a new stash house will spawn.
Mod would not be possible without -EcLiPsE- creating his GTA Online Stash Houses (Menyoo) without it i wouldnt have been able to create this mod, so shoutout to him for replicating each stash house interior.
install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch)
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. drag GTAO_GeraldsStashHouses.dll, GTAO_GeraldsStashHouses.ini, GTAO_GeraldsStashHouses.pdb into script
4. Launch game, locate the stash house, go to it to rob it
Release Notes
1.0
~Initial Release
1.1
~Fixed safe code 72-68-83 registering as 72-69-83.
~Fixed not being able to rob Stash House after robbing it once and waiting for it to reset.
~Added ini to set reset periods and set Average pay for Stash House raid.
Először Feltöltve: 2025. szeptember 15.
Utoljára Feltöltve: 6 napja
Utoljára Letöltött: 1 órája
22 Hozzászólás
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This mod brings fully functional Gerald’s Stash Houses. Just like in GTA Online! Just like in online, there are 25 possible spawn locations for stash houses across San Andreas. You’ll need to break in, clear out the enemies, find the code (on a sticky note somewhere in the interior, there are a total of 10 possible safe combinations), crack open the safe, and secure the loot.
The mod features 10 custom Stash House interiors as well as 28 Stash House designs copied from GTA Online. Custom Stash House design is guaranteed to have an additional piece of loot. Usually, cash, weed or cocaine.
Stash Houses automatically change location every 30-minutes (real time), or 10 minutes after successfully completing a stash house robbery, if a robbery is failed they have a 20-minute cooldown before a new stash house will spawn.
Mod would not be possible without -EcLiPsE- creating his GTA Online Stash Houses (Menyoo) without it i wouldnt have been able to create this mod, so shoutout to him for replicating each stash house interior.
install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch)
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. drag GTAO_GeraldsStashHouses.dll, GTAO_GeraldsStashHouses.ini, GTAO_GeraldsStashHouses.pdb into script
4. Launch game, locate the stash house, go to it to rob it
Release Notes
1.0
~Initial Release
1.1
~Fixed safe code 72-68-83 registering as 72-69-83.
~Fixed not being able to rob Stash House after robbing it once and waiting for it to reset.
~Added ini to set reset periods and set Average pay for Stash House raid.
The mod features 10 custom Stash House interiors as well as 28 Stash House designs copied from GTA Online. Custom Stash House design is guaranteed to have an additional piece of loot. Usually, cash, weed or cocaine.
Stash Houses automatically change location every 30-minutes (real time), or 10 minutes after successfully completing a stash house robbery, if a robbery is failed they have a 20-minute cooldown before a new stash house will spawn.
Mod would not be possible without -EcLiPsE- creating his GTA Online Stash Houses (Menyoo) without it i wouldnt have been able to create this mod, so shoutout to him for replicating each stash house interior.
install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch)
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. drag GTAO_GeraldsStashHouses.dll, GTAO_GeraldsStashHouses.ini, GTAO_GeraldsStashHouses.pdb into script
4. Launch game, locate the stash house, go to it to rob it
Release Notes
1.0
~Initial Release
1.1
~Fixed safe code 72-68-83 registering as 72-69-83.
~Fixed not being able to rob Stash House after robbing it once and waiting for it to reset.
~Added ini to set reset periods and set Average pay for Stash House raid.
Először Feltöltve: 2025. szeptember 15.
Utoljára Feltöltve: 6 napja
Utoljára Letöltött: 1 órája
@-EcLiPsE- ah ill upload a patch tomorrow, those are simple fixes
After clearing and respawning the raid, you cannot enter by pressing the E key. If you want to play again, you will have to load it again.
@sjmss8094 noticed that too, will fix that as well tomorrow
@HKH191 do i need a specific gameversion?
i couldnt enter any interior, it just fades into black and back to normal when im in the circle and pressed e.
guess those interiors got added after tuner dlc?
@MaxLuk they were added as part of the Los Santos Drug Wars update, which i believe is Christmas3/xm3
doesnt seem to work, icons show but when i try enter a stash house it tps me to the docs and then spawns the enemies around me , doesnt take me to any of the interiors
@ginger123_x make sure to enable MP maps
Enter the house and kill the enemies, and a blue circle will appear. Even if you kill the police until the end of the mission, the same small blue circle will appear. Do you know why?
@sjmss8094 what blue circle?
@HKH191 To enter Gerald's hideout, it's like the circle in front of the door.
When you aim and fire, a small blue circle appears with each shot.
This wasn't a problem in previous modes, but it only occurs in this mode.
@sjmss8094 ah i know what that is now i can fix that tomorrow, purely debug for something i was testing earlier
@HKH191
Thank you
wow this looks insane!
everytime I get to the location of the stach house it doesn't load the interior and teleports me to the docks where I get shot at by 2 cars am I supposed to download some other mod to make this compatible?
I got it working is great!
@HKH191 This adds to my Ls life RP so much I love it, awesome mod! just noticed a few things, very minor and wanted to point them out to ya. keep in mind I use a controller while I play my GTA5
1.When I enter the building, idk if it's because I got the immersify/conscience mod, but enemies just run around/ run away and don't fight 60/40% of the time.
2.When looting the safe I can't use/ hit the right D-pad because it's going to make me quit the looting safe action. So, I have to enter the codes to the left using the left D-pad. (no other issues with safe, absolutely flawless <3)
3.Upon finish looting stash house, when you leave and get greeted by the reinforcements (if spotted by cameras) when/if you die you still somehow successfully cleared the stash house and get the cash value of the stash. Not that it is an issue but the value of my money changes to the value of the stash house. [Ex. Franklin has 854,990 in his bank, and after grabbing content in stash house if you die, I lose my 800k and the money I had gets switch to what the stash house loot was.] If I die it should be stash house failed, and no money added at all.
Like I said very minor, and I hope to see new mods & your old mods get updated! :) people complain your mods don't work, but they do. So, everyone stfu... I don't mod files, but I know it takes a while and its tedious.
@Cardocash About your report:
1- Yes, any mod that changes relationships or peds behavior will make peds to act weirdly.
2- Since the controller buttons share lot of functions depending on the situation/use. this may be conflicting with other key assigned to the same button, check docs.fivem.net/docs/game-references/controls/ and maybe changing the keys in your game can help.
3- This one i will state to the HKH, maybe giving the money on mission completion can avoid this.
Any other issue, you can post on HKH Discord Server, this can help to make the mod better.
@Ark1 install EAI
Does this work in enhanced version?
work in ehnanced version?