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ok i have all bunch of error (filenotfoundexpection, typeuhandled..etcetc) about varios HKHMODHELPER, car save etc
if i use scripthookDotNet nightly
with scripthookDotNet "classic" i dont have all those errors but still nothing happen at all.
I really dont understand how to have that mod work ^^
Hello, i cant get the mod to work at all.
I have
- latest game version
- latest scripthookV
- the scripthookDotNet (using the nightly atm)
- downloaded the HKH Mod Helper Mod FIles (12.0 TBMP 5.0 Prepatch), you speak about that mod helper but if its not the right one no idea where to get it as no link is provided
- LemonUI SHVDN3
- unpacked the entier Single Player Heists 1.27.1 in the script folder
yet i keep have error :
unhandled exception with varios HKHMODHELPER files and a iFRUIT file.
it seem something is not correctly installed, but i dont understand what i'am missing given the current readme
any possible help ?
thanks
never mind, didnt noticed you had to scroll down to save and exit ...
Hello, i'am unable to save the changed made to my character or change the vehicle, i always end to leave the garage / locker / armory with the defaut settings
anyay to change that ?
Any way to use the RC car with that trainer ?
do you think it would be possible to add the online choice for the prison break during the final to pilot the buzzard and assist the "ai" in the prison ?
otherwise excellent mod
so after play a bit that mod, this is really great, only tried the prison break heist for now. But as MicahBell said, there is a lot of performance issues.
At the begining of the final i go get the bus i drop at around 70fps. Wihout the heist mod enabled => 130-140fps.
I experienced also such big fps drop & game stutter during the bus setup mission.
After seems to have somes issues here and there ( like cops star when you shouldnt, or missing part like i would have loved to be able to play with the buzzard during prison break final )
But, nothing wasting the enjoyment of having thoses heist offline ! the performance imho is the biggest issue of such mod
maybe because of the "open all interior" need ? maybe a "open all interior confing that would only open what necessary could help ?
Any update planed for that mod at some point ? :)
@rechkunov Oh so the mod is perfectly playable with the "default game vehicles" ?
just a question, is there a mod version where we dont need to mess with additionnal vehicle, so OPENIV & so ?