@YUHDEATHYUHGRIPSYUH No, not really, that is a but ingame, not caused or related to or included in the aimed at changes of my mod towards the game in any way.
@kkrive500 yes, Game got updated, doesn't work with mod anymore. You have to edit game config.xml in update/update.rpf/common/data manually. Or wait for update, I will update next week
There have been several complains about crashes. Please report any if you have, or questions. For me, the mod is running fine. I will test the mod and if I experience any bugs or now why someone else experiences some, I will update.
@Xiondia <add source="f804cf8d-762a-4655-9dd5-025e40914f2f\gameconfig.xml">\common\data\gameconfig.xml</add>
<add source="c4d6657a-8c64-476f-b1ae-01bee0a06393\popcycle.dat">\common\data\levels\gta5\popcycle.dat</add>
<add source="875cf053-8996-4738-b2e9-7b56816690f7\popgroups.ymt">\x64\levels\gta5\popgroups.ymt</add>
thats the code i got in my assembly.xml
What you mean by "popgroups" isnt there?
Like it isn`t there in your game folder before or after replacing it with my mod? Or the file path doesnt work?
@LeechMen Just use the name of the car, and add them in the best group in popgroups.xml.
There are some instructions in the file "FAQ".
No, there are no tuners cars in traffic.
@YUHDEATHYUHGRIPSYUH No, not really, that is a but ingame, not caused or related to or included in the aimed at changes of my mod towards the game in any way.
gj
@kkrive500 yes, Game got updated, doesn't work with mod anymore. You have to edit game config.xml in update/update.rpf/common/data manually. Or wait for update, I will update next week
@gdfGDS44 Thanks, yes i will include new car models in next update as soon as possible
@lieran2005 rde 4.0 released at a later point in time than la traffic 2.1.2, but with next version I will see
There have been several complains about crashes. Please report any if you have, or questions. For me, the mod is running fine. I will test the mod and if I experience any bugs or now why someone else experiences some, I will update.
@Xiondia <add source="f804cf8d-762a-4655-9dd5-025e40914f2f\gameconfig.xml">\common\data\gameconfig.xml</add>
<add source="c4d6657a-8c64-476f-b1ae-01bee0a06393\popcycle.dat">\common\data\levels\gta5\popcycle.dat</add>
<add source="875cf053-8996-4738-b2e9-7b56816690f7\popgroups.ymt">\x64\levels\gta5\popgroups.ymt</add>
thats the code i got in my assembly.xml
What you mean by "popgroups" isnt there?
Like it isn`t there in your game folder before or after replacing it with my mod? Or the file path doesnt work?
@LeechMen Just use the name of the car, and add them in the best group in popgroups.xml.
There are some instructions in the file "FAQ".
No, there are no tuners cars in traffic.
@Xiondia Oh okay. That's weird. I will check out.
@Xiondia can you only replace popgroups or popcycle, to see which file does cause the crash? Thanks