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@Nozomu-san Play around with you mod more today, now I have more understanding, but still something I was confused.
1. everytime boot game it seem the bodyguard are in random vehicles and random places, is there a way to save their locations and vehicle they in last time, or totally on foot?
2.They can not save their weapon loadout or i missed something?
3. Other than teleport them with U + num, is there a way to let them quit fight and entering my vehicles?
4. is there a way to let bodyguard fight NPCs directly instead only fight back when someone fight us?
@Nozomu-san I maybe dumb, when you said assign as bodyguard means change the relationship to On again right?
Tried with you mod for a bit, the bodyguard works fine, tho i was confused with some of the features:
1 how did you actually change the bodyguard's model? I did not find any thing that looks related to the model in json file.
2 How did you let the bodyguard drive his own vehicle with you?
3It seem's the half and quate-mode make the bodyguard as enemies to my other friendlies, my other friendly would fight my bodyguard even tho they are friendly to me
4 how to change the HP and armor of the guard, they seem too weak in combat.
@Nozomu-san Thx for reply, I will try it
This looks awesome i have some questions tho: how is the bodyguards appearance work? I saw in your shouwcase vid is all using default MP male appearances, can they be customized?
And how's the AI acting with different situation, like there's a lot of bodyguard mods that the AI would lost tracking with players when running far away or sometimes huge explosives would trigger AI flee behavior and not staying in fight.
This is so much fun, but is there a way to tweak the enemy shooting skills? It can now shot me from far away which makes too hard when not in a bullet proof vehicle.
Nice update about the reduced accuracy of enemys, any chance the Convoys and other Hits missionpack got a update about accuracy too? Some enemies in that pack were like aimbots.
@Edwin Rosero I made it work! Mod is awesome, just when set traffic amount to max the AI sometime would be blocked by the traciff others are all works.
And btw I noticed rn they only follows you but do not have combat AI, any plan on adding some combat AI for the convoy so I can run a military style convoy?
@Edwin Rosero Where to find the excatly spawn name of the ped and cars? Is there a way to get it in game, or any website have a list?
Is these codes what need to be put into addonped and addoncar list, eg. a_f_m_beach_01 for ped and mizushion for cars?