@Hazekware hmmmm I think it depends on whether the place is loaded only when you're inside it and if the npcs know how to navigate it. There's no workaround set up for them, I'm afraid.
About the crashes, have you installed the heap extender and other mods recommended for use with a custom gameconfig? I think those seem to help
@float1n There are some addons in this site, but you can also add custom ones yourself by directly editing the gangData.xml file in your gangModData folder (just make sure the mod isn't running while you're editing, or else your changes won't be saved)
@bonoze please check your scripthookvdotnet.log for errors
@Cla01 hmmmm... you could try other game versions, or other script hook v dot net versions
@Dominiks You probably want to use a newer version; does that happen in newer versions as well?
@dihan546 make sure you have registered some people for your gang. More info here: https://github.com/lucasvinbr/GTA5GangMod/wiki/Getting-Started
@Hazekware hmmmm I think it depends on whether the place is loaded only when you're inside it and if the npcs know how to navigate it. There's no workaround set up for them, I'm afraid.
About the crashes, have you installed the heap extender and other mods recommended for use with a custom gameconfig? I think those seem to help
@FujiwaraYang this page can help: https://github.com/lucasvinbr/GTA5GangMod/wiki/Removing-Weapons-from-Gangs
@sindragoon you can try tweaking the baseNumKillsBeforeWarVictory value in ModOptions.xml
@dungbin you have to use the nightly version of scripthookvdotnet with the more recent versions of the game
@CarlTheGamer1243 make sure you've registered members for your gang, as I'm not sure enemies will spawn if you haven't registered any
@float1n There are some addons in this site, but you can also add custom ones yourself by directly editing the gangData.xml file in your gangModData folder (just make sure the mod isn't running while you're editing, or else your changes won't be saved)