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@LorenVidican no problems thanks for the response, enjoying them all so far!
@LorenVidican Hey Ive been trying to set this up but despite using the VC only version, it seems to include a snip of the LC map as well, and exploring the .oiv in 7zip shows that the file with that snippet of map, is identical between the 2 versions?
Just wondering if anyone else is having issues with actions in the trainer that use num 4/6 (such as livery changing/time and weather changing), its very hit and miss if it works, and when it does it barely works, never had the issue before, and tested another trainer and the issue isnt happening with that, have redownloaded and cleared the files for this one but its still happening.
So I read the description, about a limit on dlc, but I have 22 custom packs (mostly single vehicles as add ons), and this causes the game to crash with embedalloc_free_2, I can run the game, by disabling ALL the official dlc, I tried disabling around half the official dlc (14 exactly) and this still crashes, but disabling the dlc breaks stuff so I want to avoid that. Is the hard coded limit really that low that 22 additions will break it?
Great mod dude. would it be possible to port a variation of this? Theres a variation of it in saints row 3 that has a full interior and a rear cargo door, would that be possible to port over?
This is awesome man! Could you look at porting the jackal/other ships and possibly the carrier ships? (If those would even be possible)
@MAESTRE Turns out my issue was cause I just dragged the files from the zip, rookie mistake on my part, looks amazing in game and hope to see more characters from quantum break
The ped is broken if you replace the swat guy, could you fix that? Really wanna use this
@MAESTRE This is amazing, hopefully we can see some more in the future, would love a conversion mod with monarch replacing the LSPD and the characters as Jack (Michael), Paul (Trevor) and Martin (Franklin)
@SkylineGTRFreak can you port planes from Arma 3? I can provide the models