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@ssnakesbandana
;)
It goes confltitto with other scripts. for example with the fuel script, the bar blink when setting the arrows.
you enter a configuration to automate the insertion of the arrows.
for example by pressing the A button for a few milliseconds it will automatically set the left arrow. after a few seconds or if you press the D key for a few milliseconds is automatically deactivated.
Or the pressure of the space for a few milliseconds can turn on the hazard lights. And things like that.
To simplify things and reuse the same basic keys to not conflict with other mod. ;)
You can set the key combinations?
For exemple: ctrl+A for left arrow and ctrl+D for the right arrow?
It would be great if not controlled vehicles would use the arrows. : D
you can do so by holding should not be repeated in the command?
great job
thanks a lot for this mod.
I would to advise small improvements. :)
- the jerry can could be used to refuel the vehicle.
- the fuel gauge does not take account of the leakage of fuel if the tank is punctured
- The indicator does not align to the map if you use a different setting for the interface
- electric cars could be recharged only at home or in the garagege
- It could be added to a png with the animation of the jerry can for refueling.
- you can also activate the fuel for planes and boats, supplying them in the hangars and docks.
- the money supply should depend on how much fuel is injected.
- the price will depend on the amount of fuel supplied.
That's all :)
excuse me for my english