Válassz egyet a következő kategóriák közül, hogy megkezdhesd a böngészést a legújabb PC-s GTA 5 mod-ok között:
@sunmaker2 Can confirm, sometimes i hear crashes and I believe the palne path is weird.
@SkorpionOFICIAL on what game version are you using it?
@H72247 Do you also have the Heap Adjuster and Packfile Limit Adjuster with its recommended values?
@Ethical Yep, I remember back in late 2020 that I used this gameconfig and there was preety much a good level of stability with addon cars and replaced cars and like you say, that stability that existed before, seems to be gone.
I'm just going to wait till Cass uploads the patreon version for the Tuners update in here.
Hmmm, I don't use NVE but what are you saying about the textures issues is quite strange indeed, and I suppose that your PC is beefy enough to handle the mods.
This gameconfig seems very interesting and I would recommend that the author updates the gameconfig instead of us downgrading the game, but no rush, since WoV is not updated yet, we can still wait.
Very interesting information indeed, I think I'm going to do the same, I mean rebuilding the game and testing my mods one by one and get to some conclusions
To add to my previous comment, I don't mind on missing the new online cars to be spawned in SP and also, I'm not a modder or knows about the GTA V file structure and regarding the scripthookv thing I'm not sure , maybe that's a theory and another to issue that we should look into. And finally, I'mma test on the downgraded version and test some differences, and to note, I'm currently on the mission Architect Plan's , was trial and error with loads of crashes, even while in the loading screen and mostly during gameplay although one time, i managed to play for an hour at least, so thats a good thing to know, instead of crashing from 5 to 30 minutes of gameplay.
People are still crashing damn. I'm thinking to believe that the tuner's update is destroying the game mods since this is quite strange, before this update , everything went pretty normal, and I'm not sure about one thing tho, is the scripthookv might be involved too? It's because while surfing the web, the latest support patch is 1.0.2372.0 and the current GTA V version is 1.0.2372.2 so I'm not sure what is the real issue but I'm starting to believe that Rockstar yeeted GTA V into making everyone of us to crash, so meanwhile, I'm staying at the version of the Cayo Perico update, which is 2245 and I don't think it's necessary to downgrade to the 2215 version. In conclusion, I'mma stay with the downgraded version for now as I don't mind the tuner's update content and even though using Dilapidated's game config, I think the modders are doing the best but I think that the problem is GTA V itself and how the Rockstar updates break the game.