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Reactors
Kaliningrad
70 fájlt kedvelt
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  • C9de8c reactors logo 6 micro

    @Knob712 If needed, I can take a closer look at what I changed. I have no problems with the ambulance and there is an ambulance at the Nurburgring. Also, the medics in my game drive the added version of the ambulance, but there are vanilla versions in the spawn locations.

    2024. december 3.
  • C9de8c reactors logo 6 micro

    @Knob712 A long time ago, I renamed the ambulance on the Nordschleife to solve the crash problem. But the biggest problem with the map is the huge number of small holes, or rather the problems of collision of the track surface, which is very noticeable if you make the car physics closer to a car simulator, which by the way the game engine allows. If someone fixed the collision of the track, it would be great!

    2024. december 3.
  • C9de8c reactors logo 6 micro

    Как сказал-бы Вадим из iling show - Нраица!

    2024. november 17.
  • C9de8c reactors logo 6 micro
    Rögzített Hozzászólás

    @XxxxA Shaders directionalMS.fxc and directionalMS0.fxc break enbseries. More precisely, ambient occlusion, sky lighting and some other parameters stop working in enbseries.

    2024. november 15.
  • C9de8c reactors logo 6 micro

    @XxxxA I asked the question above - does it work on the old version of the game? I checked - it works! On the game version 1.0.2699.16. I didn't quite understand the difference with vanilla, but something has changed and it seems to me that the image has become cleaner.

    2024. november 10.
  • C9de8c reactors logo 6 micro

    @XxxxA Does this work for older versions of the game? I haven't updated the game for a long time, but I have a steam license. My game version is 1.0.2699.16

    2024. november 9.
  • C9de8c reactors logo 6 micro

    @BurgessGaming Please add support for changing vanilla semi-trailers to addon semi-trailers in .ini

    2024. október 22.
  • C9de8c reactors logo 6 micro

    @GTA Beto In any case, the ability to link an added car to a gang is already great! I would not want vanilla cars to appear in a game in which 850+ vehicles have been added, in which popgroups.ymt has been edited and many new groups have been added to popgroups, which have been added to popcycle.dat for more traffic variety and with an edited vehiclemodelsets.meta.

    2024. október 22.
  • C9de8c reactors logo 6 micro

    @GTA Beto Yes, the cars that I added spawn in the game with tuning and without tuning. Look at the structure of the vehiclemodelsets.meta file, sections LOWRIDERS_MODDED_BALLAS, LOWRIDERS_MODDED_FAMILY, LOWRIDERS_MODDED_VAGOS, by default there are vanilla cars with tuning, but you can add other cars, look at the tuning of the added car in the game using the trainer and add tuning to vehiclemodelsets.meta. Also in vehiclemodelsets.meta there are other sections BIKER_GANG, CARS_GANG, where you can also add a car and tuning, or without tuning (tuning is optional - in any section). That is, if you enable support for the vehiclemodelsets.meta file, or individual sections, then you will not need to add tuning settings to the .ini file

    2024. október 21.
  • C9de8c reactors logo 6 micro

    @GTA Beto The thing is that in the file vehiclemodelsets.meta I added different cars to the gangs and added tuning. Accordingly, the gangs have added cars with tuning in the game. If you make an option in the ini file so that you can enable support for vehiclemodelsets.meta, then I think it will be super!

    2024. október 21.