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@mbahdokek Do the second bullet do any damage? If it does nothing then I'm perfectly fine with it.
When I shoot once it shoots 2 bullets at once but only utilizes one round of the doubled magazines.
For example for 2 guns with mags of 30 rounds dual wielded that should normally shoot 30 times per mouse click since you shoot 2 bullets at once then shoots 60 times 2 bullets which should logically equate to having two 60 rounds mags instead of the 30 round mags times two. Basically this mod quadruples the amount of bullets fired.
@justalemon I concur with @nj5050. Would be cool to have a changelog for the latest update.
@farusca thanks man, I'm counting on you!
@farusca Could you add a headshot damage multiplier for each weapons? The mod would be perfect with it.
@andre500 could you add an option to customize the prices?
could you add an option to customize the prices?
@lucasvinbr What would that "integration with vanilla factions" be? To make for example the standard world spawns Families allied with peds from a Families gang from the mod? That would be a cool addition if that's what you mean here.
@lucasvinbr So what happens if I put 4 instead of 0? Would it force to always have 4 peds? Why do normal cops that spawn in the world fight cops from gangs now? In previous version of Gang and Turf they were ignoring each other.
@lucasvinbr also what's <knownMaxPassengers>0</knownMaxPassengers> ?