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    @skeeze415 Yo whattup skeeze bro.

    Dude I had a little query to clear up. Reply and we'll start chatting, I won't take up much of your time.

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    @WolfFire23309 Already got that but still, thank you for trying your best to help me out. Appreciate it and peace and love!

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    @WolfFire23309 That wraps it up then. However, from all of the location mods regarding gyms I have seen on the site and externally, they aren't always complete. And it's a shame that the mod that I got the link for contains everything that is perfect for my roleplays but is broken.

    Bro if you can try your hand at map building, surely let me know. I think a map with the exact elements of a boxing gym would be pure fire. I know those exist but they are unfortunately paid and restricted only to Fivem, and on top of that my game is pirated making it impossible for me to be able to play on a Fivem server. If you're interested in developing such a map or having such ideas for it in the future, then definitely let me know, since you are one of the most trustable and uniquely creative modders on the site.

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    @WolfFire23309 Another thing I wanted to ask was that when downloading and installing MLO maps in SP, are there any additional requirements? Because I have a real hard time getting those maps in the game. And man what is this cool place for an Mma fight roleplay? I'd love to know more about it.

    Lastly, I was having issues installing this MLO mod here https://www.gta5-mods.com/maps/mlo-interior-los-santos-gym since the guide and steps were a bit confusing, so I would be grateful if this query of mine could be cleared up too. This also is a part of my previous question, because when I installed this neither were there any texture replacements not te doors would open, even though I had done as it was said. So I'm thinking that I'm not following correctly or I need a requirement like open all interiors or something. Thank you for reading.

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    Late comment on this one but this is another real banger. Hoping you develop these for mp female too. Would make it look like an Mma roster lol.

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    @frdfare Since the forums site for 5mods has shut down, I cannot get answers to questions of the voice related issue in female vagos peds that people talked about. Again it doesn't really sound like an issue to me since they reuse voices from other female peds, leaving the voice sets intended for them unused. If this is actually a bug or an issue, I wanted to know how and what causes it. If you have any knowledge or info on this, please let me know. Thank you for reading.

    2025. március 17.
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    @WolfFire23309 And yeah its completely fine, you can take all the time you need or want. I'm seriously busy this year because of competitive exams and will be free by the next year. Take care of yourself.

    2025. március 1.
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    @WolfFire23309 Thanks man, I really appreciate it. Thank you for your help.
    Also good to know that college went great, congrats and good luck for your future, bless ya!

    2025. március 1.
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    @WolfFire23309 Damn that's cool af.

    And yes, I've tried most of your combat mods, they're definitely fun and challenging to mess around with. But I just want to finalize and clear up my query by asking that if you can help me by telling me where the list of combat animations from vanilla as well as the controls that activate them are, I'd be really thankful. I wanted to create my own little fighting moves mod for personal use and saw the original one you made, so I had decided to consult you for help since your combat mods are some of the best the community has to offer, both for vanilla and modded from other games. So I believe you definitely know where the list or file which has the list and its controls is located.

    And oh by the way, dude, how did college go? Hope you did great and scored well!

    2025. március 1.
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    Long time follower of your mods here and your hard work and dedication deserves more love if I'm being honest. However, I wanted to clear up a doubt I had with the game's original, un modded Vanilla hand to hand combat.

    I've noticed in your past melee combat mods and probably your very first one where while the animations for punching, kicking, dodging and countering and everything remained unchanged, but the moves that were performed using the game's controls were slightly altered. The best example of this is changing the kick move to moves that are often seen when attempting a failed Takedown and the NPC punching the player in the stomach in retaliation, attempting a take down from behind and being clocked in the face and the failed melee weapon takedowns. I want that instead of the kick animation that initiates when Q is pressed (the button for kicking in a fight). Same I want for NPCs, if they try to kick the player, the animations instead is one of a failed Takedown. If you can help me on this one regarding the file in which such data is located and can probably teach me how to change it up to my preference, I'd be very grateful.

    Thank you for reading and keep it up.

    2025. február 28.