ProcedurallyGeneratedMissions (PGM) 0.1.1
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ProcedurallyGeneratedMissions is a script that generates random missions from a list of maps and objectives!
IT IS CURRENTLY IN DEVELOPMENT, BUGS ARE EXPECTED AND MORE FEATURES & MISSIONS ARE COMING VERY SOON
Press F6 in game to bring up the mission menu.
Current available random jobs:
- Ballas (steal car, steal object, kill person)
- Construction site (steal car, steal object, kill person)
I'm trying to keep a regular update upload rate of an update per week
and, obviously, this week can have multiple updates
Installation:
Simply drop the files in the zip archive to your scripts folder.
Requirements:
- Script Hook V
- Script Hook V Dot Net 3 (latest)
- LemonUI3 (provided in archive)
Current version : 0.1.1
IT IS CURRENTLY IN DEVELOPMENT, BUGS ARE EXPECTED AND MORE FEATURES & MISSIONS ARE COMING VERY SOON
Press F6 in game to bring up the mission menu.
Current available random jobs:
- Ballas (steal car, steal object, kill person)
- Construction site (steal car, steal object, kill person)
I'm trying to keep a regular update upload rate of an update per week
and, obviously, this week can have multiple updates
Installation:
Simply drop the files in the zip archive to your scripts folder.
Requirements:
- Script Hook V
- Script Hook V Dot Net 3 (latest)
- LemonUI3 (provided in archive)
Current version : 0.1.1
Először Feltöltve: 6 órája
Utoljára Feltöltve: 5 órája
Utoljára Letöltött: 11 perce
10 Hozzászólás
More mods by F4r9:
5.0
13 333
49
1.0.0
By F4r9
ProcedurallyGeneratedMissions is a script that generates random missions from a list of maps and objectives!
IT IS CURRENTLY IN DEVELOPMENT, BUGS ARE EXPECTED AND MORE FEATURES & MISSIONS ARE COMING VERY SOON
Press F6 in game to bring up the mission menu.
Current available random jobs:
- Ballas (steal car, steal object, kill person)
- Construction site (steal car, steal object, kill person)
I'm trying to keep a regular update upload rate of an update per week
and, obviously, this week can have multiple updates
Installation:
Simply drop the files in the zip archive to your scripts folder.
Requirements:
- Script Hook V
- Script Hook V Dot Net 3 (latest)
- LemonUI3 (provided in archive)
Current version : 0.1.1
IT IS CURRENTLY IN DEVELOPMENT, BUGS ARE EXPECTED AND MORE FEATURES & MISSIONS ARE COMING VERY SOON
Press F6 in game to bring up the mission menu.
Current available random jobs:
- Ballas (steal car, steal object, kill person)
- Construction site (steal car, steal object, kill person)
I'm trying to keep a regular update upload rate of an update per week
and, obviously, this week can have multiple updates
Installation:
Simply drop the files in the zip archive to your scripts folder.
Requirements:
- Script Hook V
- Script Hook V Dot Net 3 (latest)
- LemonUI3 (provided in archive)
Current version : 0.1.1
Először Feltöltve: 6 órája
Utoljára Feltöltve: 5 órája
Utoljára Letöltött: 11 perce
This file has been approved automatically. If you think this file should not be here for any reason please report it.
Insert Key not a good key for a menu/start due to most scripts use that key for reload
@EditName Hey! Thanks for pointing out, i'm sending a new version right away to change this :)
hey i have problems with the keybind cause its used by other scripts to reload
also a tip for the kill mission maybe make the target do some scenario ? smoking or sitting down etc so they dont just spawn glaring into a wall or something
This has potential... Others have tried to make this type of mods, and I always ask the same thing. Would it be possible to have an alternative for triggering the missions? For example: going to a payphone booth and getting a random mission from there... Or getting a text message offering a near by contract/ mission and it's up to us to accept or not based on the offer? The idea is to have the option to not systematically open a menu to trigger something and have a more immersive experience.
BONUS: make some missions for the new LCPP map ;)
@Reaver14 Hey! Thanks for the feedback !
I'm planning to add the option to change the keybind using a INI file. The "scenario" for the ped is already a thing i'm working on alongside with more options :)
@Hazekware Thanks for the feedback! That's also a question i've been wondering about. I'll look forward to that and for the LCPP map compatibility, it's technically already possible, but there's no scenarios made for it. I'm looking forward to that too !
@F4r9 That would be awesome! You can also allow us to create our own missions with customizable XML files. This might inspire people to create there own missions and share them on the platform for others to use!
@Hazekware It's actually, already possible! The difference is that it's using JSON format instead of XML. I'm creating docs to help people make it, .PGMPACK are just JSON files.
Witness the birth of the Epic Mod!