2008 Lost MC Project (Story Mode) 1.0
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This mod replaces all the returning characters from GTA The Lost and Damned in GTA 5 with their old 2008 models from GTA 4.
Features:
- All the models have both an in-game and cutscene model. This means the story is fully playable with this mod and they will have fully working facial animations in every scenario.
- All the models preserve their original weight painting from GTA TLAD, so their movements are as good as they get
- All the models have proper GTA V normal maps and specular maps, a lot of work went into these ports and they should blend in just fine. For any issue report it in the comments!
Installation Instructions:
(PS: Currently, V Johnny's in-game model can't be replaced. In the future I will make a non streamed variant of my Johnny mod so that his V in-game model can also be replaced.)
- Cutscene models:
Navigate to mods\x64g.rpf\levels\gta5\generic\cutspeds.rpf\ and drop in Johnny, Terry, Clay and Ashley's .ymt and .yft files from their respective folders here.
Then, open their original folders in OpenIV and delete everything from them, inserting the files from my folders instead.
- In-game models:
Terry and Clay: Navigate to mods\x64e.rpf\models\cdimages\componentpeds_ig.rpf\ and drop in all the files from my "in-game" folders here.
Ashley: Navigate to update\x64\dlcpacks\mppatchesng\dlc.rpf\x64\models\cdimages\mppatches.rpf\ and drop in all the files from my "in-game" folder here.
Note: Clay has a hat prop that will spawn on the cutscene model (and on the in-game model during Mr. Philips) unless you delete/replace with a dummy mesh cs_clay_p/ig_clay_p. I provided a dummy mesh that you can use in the files of this mod.
ig_clay_p: mods\x64e.rpf\models\cdimages\pedprops.rpf\
cs_clay_p: mods\x64v.rpf\models\cdimages\streamedpedprops.rpf\
To make the hat invisible in-game during the mission Mr. Philips, simply replace the above mentioned models with the dummy mesh from my mod.
------------------------------------------------------------------------------------------------------------------
- Johnny Klebitz as Trevor replacement (OPTIONAL):
Johnny was originally rigged as a Trevor replacement, which means you can replace Trevor with Johnny if you wish to do so and he will still have fully working face animations in both cutscenes and in-game, as well as being able to wear Trevor's hats and glasses and use some of his clothes (full compatibility not guaranteed as the model isn't optimized to fit on Trevor's clothes).
1) In OpenIV, click on "Tools" and then on "Search".
2) Search for "player_two" and delete every instance of files named "player_two" everywhere except for the ones in "/streamedpeds_players.rpf". The files you're deleting are patches by Rockstar Games for the original Trevor model that would make this mod not work, as they override streamedpeds_players.rpf.
3) Go to Grand Theft Auto V\mods\x64v.rpf\models\cdimages\streamedpeds_players.rpf\player_two and drop in all the files from my mod
-----------------------------------------------------------------------------------------------------------------
If you use these models in any type of video or project, please credit me by leaving a link to this mod in the description!
Wanna commission your own model?
- Contact me on Discord @speedystar to commission a model! <3
Get each skin separately here:
- 2008 Clay Simons
- 2008 Terry Thorpe
- 2008 Ashley Butler
- 2008 Johnny Klebitz Player Model
Features:
- All the models have both an in-game and cutscene model. This means the story is fully playable with this mod and they will have fully working facial animations in every scenario.
- All the models preserve their original weight painting from GTA TLAD, so their movements are as good as they get
- All the models have proper GTA V normal maps and specular maps, a lot of work went into these ports and they should blend in just fine. For any issue report it in the comments!
Installation Instructions:
(PS: Currently, V Johnny's in-game model can't be replaced. In the future I will make a non streamed variant of my Johnny mod so that his V in-game model can also be replaced.)
- Cutscene models:
Navigate to mods\x64g.rpf\levels\gta5\generic\cutspeds.rpf\ and drop in Johnny, Terry, Clay and Ashley's .ymt and .yft files from their respective folders here.
Then, open their original folders in OpenIV and delete everything from them, inserting the files from my folders instead.
- In-game models:
Terry and Clay: Navigate to mods\x64e.rpf\models\cdimages\componentpeds_ig.rpf\ and drop in all the files from my "in-game" folders here.
Ashley: Navigate to update\x64\dlcpacks\mppatchesng\dlc.rpf\x64\models\cdimages\mppatches.rpf\ and drop in all the files from my "in-game" folder here.
Note: Clay has a hat prop that will spawn on the cutscene model (and on the in-game model during Mr. Philips) unless you delete/replace with a dummy mesh cs_clay_p/ig_clay_p. I provided a dummy mesh that you can use in the files of this mod.
ig_clay_p: mods\x64e.rpf\models\cdimages\pedprops.rpf\
cs_clay_p: mods\x64v.rpf\models\cdimages\streamedpedprops.rpf\
To make the hat invisible in-game during the mission Mr. Philips, simply replace the above mentioned models with the dummy mesh from my mod.
------------------------------------------------------------------------------------------------------------------
- Johnny Klebitz as Trevor replacement (OPTIONAL):
Johnny was originally rigged as a Trevor replacement, which means you can replace Trevor with Johnny if you wish to do so and he will still have fully working face animations in both cutscenes and in-game, as well as being able to wear Trevor's hats and glasses and use some of his clothes (full compatibility not guaranteed as the model isn't optimized to fit on Trevor's clothes).
1) In OpenIV, click on "Tools" and then on "Search".
2) Search for "player_two" and delete every instance of files named "player_two" everywhere except for the ones in "/streamedpeds_players.rpf". The files you're deleting are patches by Rockstar Games for the original Trevor model that would make this mod not work, as they override streamedpeds_players.rpf.
3) Go to Grand Theft Auto V\mods\x64v.rpf\models\cdimages\streamedpeds_players.rpf\player_two and drop in all the files from my mod
-----------------------------------------------------------------------------------------------------------------
If you use these models in any type of video or project, please credit me by leaving a link to this mod in the description!
Wanna commission your own model?
- Contact me on Discord @speedystar to commission a model! <3
Get each skin separately here:
- 2008 Clay Simons
- 2008 Terry Thorpe
- 2008 Ashley Butler
- 2008 Johnny Klebitz Player Model
Először Feltöltve: 2024. július 30.
Utoljára Feltöltve: 2024. július 30.
Utoljára Letöltött: 3 napja
7 Hozzászólás
More mods by Speedstar:
This mod replaces all the returning characters from GTA The Lost and Damned in GTA 5 with their old 2008 models from GTA 4.
Features:
- All the models have both an in-game and cutscene model. This means the story is fully playable with this mod and they will have fully working facial animations in every scenario.
- All the models preserve their original weight painting from GTA TLAD, so their movements are as good as they get
- All the models have proper GTA V normal maps and specular maps, a lot of work went into these ports and they should blend in just fine. For any issue report it in the comments!
Installation Instructions:
(PS: Currently, V Johnny's in-game model can't be replaced. In the future I will make a non streamed variant of my Johnny mod so that his V in-game model can also be replaced.)
- Cutscene models:
Navigate to mods\x64g.rpf\levels\gta5\generic\cutspeds.rpf\ and drop in Johnny, Terry, Clay and Ashley's .ymt and .yft files from their respective folders here.
Then, open their original folders in OpenIV and delete everything from them, inserting the files from my folders instead.
- In-game models:
Terry and Clay: Navigate to mods\x64e.rpf\models\cdimages\componentpeds_ig.rpf\ and drop in all the files from my "in-game" folders here.
Ashley: Navigate to update\x64\dlcpacks\mppatchesng\dlc.rpf\x64\models\cdimages\mppatches.rpf\ and drop in all the files from my "in-game" folder here.
Note: Clay has a hat prop that will spawn on the cutscene model (and on the in-game model during Mr. Philips) unless you delete/replace with a dummy mesh cs_clay_p/ig_clay_p. I provided a dummy mesh that you can use in the files of this mod.
ig_clay_p: mods\x64e.rpf\models\cdimages\pedprops.rpf\
cs_clay_p: mods\x64v.rpf\models\cdimages\streamedpedprops.rpf\
To make the hat invisible in-game during the mission Mr. Philips, simply replace the above mentioned models with the dummy mesh from my mod.
------------------------------------------------------------------------------------------------------------------
- Johnny Klebitz as Trevor replacement (OPTIONAL):
Johnny was originally rigged as a Trevor replacement, which means you can replace Trevor with Johnny if you wish to do so and he will still have fully working face animations in both cutscenes and in-game, as well as being able to wear Trevor's hats and glasses and use some of his clothes (full compatibility not guaranteed as the model isn't optimized to fit on Trevor's clothes).
1) In OpenIV, click on "Tools" and then on "Search".
2) Search for "player_two" and delete every instance of files named "player_two" everywhere except for the ones in "/streamedpeds_players.rpf". The files you're deleting are patches by Rockstar Games for the original Trevor model that would make this mod not work, as they override streamedpeds_players.rpf.
3) Go to Grand Theft Auto V\mods\x64v.rpf\models\cdimages\streamedpeds_players.rpf\player_two and drop in all the files from my mod
-----------------------------------------------------------------------------------------------------------------
If you use these models in any type of video or project, please credit me by leaving a link to this mod in the description!
Wanna commission your own model?
- Contact me on Discord @speedystar to commission a model! <3
Get each skin separately here:
- 2008 Clay Simons
- 2008 Terry Thorpe
- 2008 Ashley Butler
- 2008 Johnny Klebitz Player Model
Features:
- All the models have both an in-game and cutscene model. This means the story is fully playable with this mod and they will have fully working facial animations in every scenario.
- All the models preserve their original weight painting from GTA TLAD, so their movements are as good as they get
- All the models have proper GTA V normal maps and specular maps, a lot of work went into these ports and they should blend in just fine. For any issue report it in the comments!
Installation Instructions:
(PS: Currently, V Johnny's in-game model can't be replaced. In the future I will make a non streamed variant of my Johnny mod so that his V in-game model can also be replaced.)
- Cutscene models:
Navigate to mods\x64g.rpf\levels\gta5\generic\cutspeds.rpf\ and drop in Johnny, Terry, Clay and Ashley's .ymt and .yft files from their respective folders here.
Then, open their original folders in OpenIV and delete everything from them, inserting the files from my folders instead.
- In-game models:
Terry and Clay: Navigate to mods\x64e.rpf\models\cdimages\componentpeds_ig.rpf\ and drop in all the files from my "in-game" folders here.
Ashley: Navigate to update\x64\dlcpacks\mppatchesng\dlc.rpf\x64\models\cdimages\mppatches.rpf\ and drop in all the files from my "in-game" folder here.
Note: Clay has a hat prop that will spawn on the cutscene model (and on the in-game model during Mr. Philips) unless you delete/replace with a dummy mesh cs_clay_p/ig_clay_p. I provided a dummy mesh that you can use in the files of this mod.
ig_clay_p: mods\x64e.rpf\models\cdimages\pedprops.rpf\
cs_clay_p: mods\x64v.rpf\models\cdimages\streamedpedprops.rpf\
To make the hat invisible in-game during the mission Mr. Philips, simply replace the above mentioned models with the dummy mesh from my mod.
------------------------------------------------------------------------------------------------------------------
- Johnny Klebitz as Trevor replacement (OPTIONAL):
Johnny was originally rigged as a Trevor replacement, which means you can replace Trevor with Johnny if you wish to do so and he will still have fully working face animations in both cutscenes and in-game, as well as being able to wear Trevor's hats and glasses and use some of his clothes (full compatibility not guaranteed as the model isn't optimized to fit on Trevor's clothes).
1) In OpenIV, click on "Tools" and then on "Search".
2) Search for "player_two" and delete every instance of files named "player_two" everywhere except for the ones in "/streamedpeds_players.rpf". The files you're deleting are patches by Rockstar Games for the original Trevor model that would make this mod not work, as they override streamedpeds_players.rpf.
3) Go to Grand Theft Auto V\mods\x64v.rpf\models\cdimages\streamedpeds_players.rpf\player_two and drop in all the files from my mod
-----------------------------------------------------------------------------------------------------------------
If you use these models in any type of video or project, please credit me by leaving a link to this mod in the description!
Wanna commission your own model?
- Contact me on Discord @speedystar to commission a model! <3
Get each skin separately here:
- 2008 Clay Simons
- 2008 Terry Thorpe
- 2008 Ashley Butler
- 2008 Johnny Klebitz Player Model
Először Feltöltve: 2024. július 30.
Utoljára Feltöltve: 2024. július 30.
Utoljára Letöltött: 3 napja
This file has been approved automatically. If you think this file should not be here for any reason please report it.
hey i already made a mod that replaces the cutscene and ingame model of johnny klebitz with the gta 4 ones
@gameplazer They have bad rigging and textures set-up, no offense meant ofc. I think I'll do my own thing here
Nice work bro!
always love to see more creators make gta iv stuff!
@Speedstar okay then can you tell me how you rigged your models
Can you add a video for demonstration in the future? ?