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Alive & City YMAP PACK IV

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This pack has all my maps converted to ymap, some of the maps have been specially redesigned for ymap use. Because you can not put in peds with ymap i have chosen chairs and benches on which the peds can appear. Unfortunately you can not put all maps in the game at the same time, then some maps will have less objects. The textures of some gameworld objects will be then block-shaped. That's why I put together some packages so you can choose the worlds you want without having problems. Most maps make use of Jedijosh920 sitting mod & real working Hotdog Vendors so use these mods too!
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What's new in version IV

Added new maps to the pack; Castle V, Caveland & Lucky Shores are now part of the pack, older maps have been improved only in this ymap pack (read the readme file to see all changes) & all maps are now dynamic so you can move objects around so be careful how you walk. Have fun with it ;)


Requirements

OpenIV
https://www.gta5-mods.com/tools/openiv

OmegaKingMods Map Builder

You can use the latest free version of MBIV Redux (4.1), it loads most of the props for my maps.
https://www.gta5-mods.com/tools/map-builder
Don't forget to add the line for Map Builder into your dlclist!

If you really want to load the original props of the maps then choose for the older Map Builder Community 1.04 SP http://www.mediafire.com/file/cz8vbxrng6iqpja/Map_Builder_Community_1.04_SP.zip/file
Don't forget to add the line for Map Builder into your dlclist!

Latest objectlist of A1Draco
https://www.gta5-mods.com/tools/updated-object-list-for-map-editor
Latest Vehiclelist of A1Draco
https://www.gta5-mods.com/tools/updated-vehicle-list-for-map-editor
Latest Pedlist of A1Draco (for Map Editor)
https://www.gta5-mods.com/tools/updated-ped-list-for-map-editor

If you are using a different objectlist, it is helpful to know that Map Builder Mod automatically adds the props to your current objectlist when you install it with the OIV package file. [objectlist is added to the download]

If the game crashes on loading screen then use a custom gameconfig. The latest Map Builder will probably provide you also with a gameconfig if you install the latest version with the OIV Package file. You can find your game config in; C:\Program Files\Rockstar Games\Grand Theft Auto V\Mods\update\update.rpf\common\data (You need OpenIV to do this).

Here are some other gameconfigs you can probably use to run GTA5 with mods.

Gameconfig (1.0.28..) for Limitless Vehicles V30
https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars

Gameconfig Tuners Update by Dilapidated
https://www.gta5-mods.com/misc/gameconfig-xml-dilapidated

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Optional & Recommended

Sitting Mod by Jedijosh920
https://www.gta5-mods.com/scripts/sitting-mod

Real Working Hot Dog Vendors by Jedijosh920
https://www.gta5-mods.com/scripts/working-hotdog-vendors

Map Editor & Menyoo to YMap Converter 1.0.4 for creating your own ymaps [not required]
https://www.gta5-mods.com/tools/mapeditor-2-ymap-converter
Don't forget to add the line for custom_maps into your dlclist!
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HOW TO INSTALL THE YMAP PACKS

Place the custom_maps folder into; C:\Program Files\Rockstar Games\Grand Theft Auto V\Mods\update\x64\dlcpacks. You can now place my dlc.rpf packs in here. Then go to your dlclist; mods\update\update.rpf\common\data\dlclist.xml and extract it somewhere, edit it with notepad add this line; [line is in download] save it and put it back. You need OpenIV to do this and to work with ymaps. If you wish to make your own custom map selection follow this method; Go with OpenIV to the custom_maps folder and search for this line; mods\update\x64\dlcpacks\custom_maps\dlc.rpf\x64\levels\gta5\_citye\maps\custom_maps.rpf\ click on edit [OpenIV] and then right click a blank area where the files are displayed, and choose "Import OpenFormat", an import screen with a blue line will appear to import the xml ymap files from my folder. Close OpenIV and you have now compiled your own ymap folder. Don't place more than 5/6 big maps [2000/2048 props each] in the custom maps folder otherwise there will be texture problems with some world objects, because then some maps will miss some objects. Most ymaps requires Map Builder Community 1.04 SP or later, more about this below

HOW TO USE MAP BUILDER WITH MY YMAPS

You can install Map Builder fully automatic with the OpenIV package installer. Because Map Builder and the game has become larger, the DLCs are at the max, so for later versions after MB 1.04 you need a gameconfig to get Map Builder 2.1.1 or later working. The minimum Map Builder version to be used is Map Builder Community 1.04, unfortunately it is no longer downloadable. You can just use the newer versions but with a game config. This allows larger custom DLC's to be added to the game. See requirements to find some.

USE THE MOST RECENT OBJECT LIST

You need also an updated objectlist, when you install Map Builder automatically, the props for that latest version are also added to your current objectlist, which is useful to know if you are using the Ferret_3 object list. Have also the Object Spawn Unlocker 1.1 in your GTA 5 base directory to get more objects [don't use it with Menyoo].


Alive Pack - This is for the northern part of the map.
City Pack - This file is for the soutern part of the map.
Look in the packs which worlds are in the dlc
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Extra Information


Some maps in this ymap pack are optimized and have little bug fixes.
The separate Map Editor™ files can be found here;

https://www.gta5-mods.com/maps/castle-v
https://www.gta5-mods.com/maps/lucky-shores
https://www.gta5-mods.com/maps/caveland
https://www.gta5-mods.com/maps/sandy-shores-alive
https://www.gta5-mods.com/maps/paleto-bay-alive
https://www.gta5-mods.com/maps/grapeseed-alive
https://www.gta5-mods.com/maps/vinewood-hills-alive
https://www.gta5-mods.com/maps/prcopio-beach-resort
https://www.gta5-mods.com/maps/traffic-control-centre
https://www.gta5-mods.com/maps/railhouse
https://www.gta5-mods.com/maps/bar-beachhouse
https://www.gta5-mods.com/maps/land-act-reservoir-park
https://www.gta5-mods.com/maps/lighthouse-area
https://www.gta5-mods.com/maps/the-shining
https://www.gta5-mods.com/maps/crowded-fuelstations
https://www.gta5-mods.com/maps/car-factory
https://www.gta5-mods.com/maps/tow-truck-garage
https://www.gta5-mods.com/maps/riverview-gta5testya
https://www.gta5-mods.com/maps/galilee-trading-company
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Először Feltöltve: 2018. január 12.
Utoljára Feltöltve: 2020. január 28.
Utoljára Letöltött: 9 órája

All Versions

 IV (current)

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2020. január 28.

 3.0

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2019. január 11.

 2.0

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2018. február 25.

 1.0

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2018. január 12.

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